Alloyed Collective is available now!
[dynamiclink href="https://store.steampowered.com/app/2781620/Risk_of_Rain_2_Alloyed_Collective/"][/dynamiclink]
Alloyed Collective Notes
Added purchasable DLC3 “Alloyed Collective” Content: (more specifics at bottom of the page)
[list]2 New Survivors: Operator (unlocked by default) and Drifter (unlockable)
6 New Enemies.
7 New Drones.
18 New Items.
7 New Stages (plus 1 night/loop variant.)
New Interactables.
2 New Teleporter Bosses.
New Final Boss.
& New Secrets!
[img src="https://clan.akamai.steamstatic.com/images/33906904/b871dce941ab55bb89b70f1454348b7bbee88ec4.png"][/img]
[b]A more detailed breakdown of the new content is in the spoiler section of these update notes down below - however we have been careful to hide some very cool stuff during the promotion of this DLC and I highly recommend you just jump in and discover the new content yourself![/b]
Other Updates:
These changes are for all versions of Risk of Rain 2 and are not dependent on owning Alloyed Collective!
Remote Operation Added - When you die in multiplayer you can take control of an Ally Drone until you are revived by stage transition (or by other means such as Seeker’s Meditate.)
Drone AI has been significantly improved making them focus fire on your target & follow you closely when not attacking. They have also had their base health regen increased & now have damage reduction against Void Fog & Grandparent's AOE attack.
The TC-280 Prototype, along with the above benefits, has also had its damage, armor & health increased.
Drones are now 33% cheaper to repair when destroyed.
Strike Drones (summoned from The Back-up equipment) now scale with level like the other Drones, as well as having their speed and regen increased.
Survivors of the Void Item “Spare Drone Parts” stats reduced by 50%
[i]Developer Note: Spare Drone Parts (SDP) was initially balanced around the fact that drones used to be pretty ineffective combat allies - even so SDP was considered to be one of the strongest items in the game. With the new drones, increased drone acquisition and new drone AI in DLC3, SDP would essentially play the game for you and almost always guarantee a (pretty boring) win, so we have decided to reduce its effectiveness by 50% - [b]SDP is still an extremely powerful item[/b] and we’ll keep a close eye on community feedback and sentiment regarding this change.[/i]
Barrier now decays exponentially rather than flat, meaning the lower the amount of Barrier you have, the slower it will tick down.
[i]Community Manager note: Aegis buff in the big ‘25 wtf??[/i]
Chests and Printers now use their previous ping icon.
Reduced the spawn cost of Shrine of Shaping to lessen the impact it has on spawning other interactables on the stage.
Reduced the spawn cost of Geeps and Gips so they should be more common on the stages they naturally spawn on.
Void Seeds can no longer spawn Voidtouched Solus Monsters.
Bug Fixes
CHEF’s returning cleavers no longer have a higher than intended proc rate (but Boosted / Yes Chef Cleavers have retained the higher proc rate.)
Fixed rare issue where stages could infinitely repeat.
You will now be able to obtain the Treeborn Colony/Golden Dieback log if you have already obtained the Aphelian Sanctuary log.
The audio for THE FINAL BOSS’S pizza attack is now properly synced.
Xi Construct mega laser will now correctly cause an explosion when it ends.
Re-added dithering to characters when very close to the camera.
Artificer’s Nano-Spear will no longer push enemies around.
Mercenary no longer sometimes takes fall damage when using Whirlwind.
Scrappers now play correct audio (and not only when MUL-T is in the session.)
Added missing Void Item drop sound.
Added missing Royal Capacitor and Charged Perforator sound.
H3AD-5T v2 is no longer able to multiply velocity in unintended ways (such as pressing jump on a Geyser launching you into the sky.)
Elite On Death effects now occur when Ghosts from Happiest Mask expire.
War Bond Missiles now “cost” the correct amount of gold.
Alpha Constructs from Defense Nucleus now use the proper skin.
Seeker’s Unseen Hand now correctly highlights Void Enemies.
Removed False Son being in the logbook for non DLC2 owners.
Returned the Bazaar Diorama to the Logbook.
Known Issues
We have at least one patch planned post-release for DLC3 which will address bugs that we’ve identified after we submitted our release builds, as well as any bugs and balance changes needed following community feedback.
If you have feedback you’d like considered for this patch, please let us know on our [url="https://discord.gg/riskofrain2" style="button"]Discord.[/url]
Drifter’s ability “Repossess” can sometimes (however, quite rarely) allow you to push yourself through terrain.
Various minor issues with Repossess (such as Lt Droneboy’s hat being visible outside of the bag once you grab it) to be addressed. Repossess is probably the most complex ability ever added to the game and as such requires a little post-release fine tuning. Let us know what weird stuff you find!
We may have fixed the Scrapper audio... but we broke the animation (oops.) Fix inbound in the next patch!
Various platform-specific performance optimizations are planned for the next patch.
Full Alloyed Collective Content
ːsteammockingːːsteammockingːːsteammockingː Ok, final warning, this section will spoil all the new content in Alloyed Collective, YOU HAVE BEEN WARNED. ːsteammockingːːsteammockingːːsteammockingː
2 new Survivors
[list]Operator
Drifter
6 new enemies
Solus Transporter
Solus Invalidator
Solus Scorcher
Solus Prospector
Solus Extractor
Solus Distributor
2 New Teleporter Bosses
Solus Amalgamator
Alloy Hunter
1 New Elite Type
Collective Elite
1 New Family Event
Solus Family Event
7 New Drones (and new Drone entries in the Log Book)
Bombardment Drone
Cleanup Drone
Freeze Drone
Jailer Drone
Barrier Drone
Junk Drone
Transport Drone
1 New Multiplayer Drone Mechanic - Remote Operation
Control an Ally Drone if you die in multiplayer.
7 New Stages
Pretenders Precipice
Iron Illuvium (& Iron Auroras night/loop variant)
Repurposed Crater
Conduit Canyon
Solutional Haunt
Computational Exchange (Hidden Realm)
[i]\[̶̱̒̌E̵̦̥̕R̶̰̳͝R̵̥̝̽O̴̟̭̒́R̶̮͆͝]̵̺̱̅ ̸̯̃̀-̸̙̹̐ ̸̭̖̑Ǔ̶͍͖N̸̯̉̅ͅḀ̶͍̚B̵̼̔L̷̨̘͝E̸̢̋͊͜ ̸̥̫̌̆T̷͓̑Ọ̸͗ ̸̮̬̇̋T̸̬̥̏͠Ŕ̸̫̤̈À̵̡̠̚N̵̜̔́S̸̃͆ͅL̶̮͍̿A̷̞͛̈Ṱ̸̠͗͠Ē̷ͅ[/i]
New Artifact
Artifact of Prestige
5 New Interactables
Drone Scrapper
Drone Combiner
Temporary Item Distributor
Triple Drone Shop
Access Node
1 New Item Mechanic
Wandering CHEF Item Combining
2 new item types
Temporary Items
Meal Items
18 new items
Deus Ex Machina (Equipment)
Neutronium Weight (Lunar)
Faulty Conductor (Boss)
Functional Coupler (Boss)
Eclipse Lite (White)
Hiker’s Boots (White)
Box of Dynamite (Green)
Collectors Compulsion (Green)
Faraday Spurs (Green)
Kinetic Dampener (Green)
Substandard Duplicator (Red)
Orphaned Core (Red)
Networked Suffering (Red)
Seared Steak (Meal Item)
Quick Fix (Meal Item)
Hearty Stew (Meal Item)
Sauteed Worms (Meal Item)
Ultimate Meal (Meal Item)
New Final Boss
[i]\[̶̱̒̌E̵̦̥̕R̶̰̳͝R̵̥̝̽O̴̟̭̒́R̶̮͆͝]̵̺̱̅ ̸̯̃̀-̸̙̹̐ ̸̭̖̑Ǔ̶͍͖N̸̯̉̅ͅḀ̶͍̚B̵̼̔L̷̨̘͝E̸̢̋͊͜ ̸̥̫̌̆T̷͓̑Ọ̸͗ ̸̮̬̇̋T̸̬̥̏͠Ŕ̸̫̤̈À̵̡̠̚N̵̜̔́S̸̃͆ͅL̶̮͍̿A̷̞͛̈Ṱ̸̠͗͠Ē̷ͅ[/i]
