We’ve just released a small fix for the previous update. Alongside the patch notes, here’s a quick look at what’s happening behind the scenes.
We’re currently working on the final two mechanics planned for Chapter Three - the courtesans and the moonshining system.
We’ve also finished writing the full script for Chapter Three and are now casting voice actors for two new named NPCs and the courtesans.
More details soon.
Fixes
Today’s patch addresses the following issues:
- Lighting adjustments - nights should now be brighter. If you previously had issues with overly dark nights, please let us know if this helped.
- Random cash appearing in Earl’s shop.
- Incorrect food quantities displayed in pots.
- “Rush Hour” notification not disappearing.
- Mule carry limit miscalculation.
- Music volume set too low by default.
- Issues creating trash bags.
- Lucky Saloon quest requiring the wrong Faro table.
- Improved hunting trophy textures in Charlie’s shop.
- Missing kitchen door interaction prompt.
- Added screenshots to employee tutorials.
- Mule movement bug in “In Time of Need III.”
- Customer waiting for a drink after closing.
- Incorrect Lucky Saloon Faro quest completion conditions.
- Missing translations in Peabody’s train interaction.
- Removed a restriction that prevented some furniture from being placed in the new rooms.
Thank you, as always, for your support and detailed feedback.
If you encounter any new issues, please report them on our Discord or in the “Bug Report” thread in the Steam Discussions. It really helps us keep improving the game.

See you in Blueberry (and on Discord)!
Krzysztof “xardi” Marchewka
on behalf of the Glivi Games team
