News Liste Savage Resurrection

0.1.42: Ctrl-Z
Savage Resurrection
11.08.16 21:21 Community Announcements

Player Abilities:


  • Have been removed and will be rethought.


Balance:


  • Replenish is now applied over a short duration instead of instantly.
  • Sacrifice damage taken penalty reduced 40% -> 30%.


General:


  • Classic order mode is back, plays nicely with the role system.
  • Increased build and repair score.
  • Rupture has a new impact that is optimized.
  • Improved some weapon effects.
  • Morning: Added environment SFX. Decals won't render on top of trees anymore. Updated grass texture and materials, should render properly with ambient occlusion and generally look better.
  • Minor player AI improvements.
  • Dial up damage taken self sfx volume.


Standard Mode Commander:


  • Fixed sometimes not rebuilding workers.
  • Will now research tier 2 units/weapon before trying to replace a lost early expansion.
  • Now enabled on LostHills.


Fixes:


  • Handle spec condition at end match.
  • Hide prompt to play if waiting post match.
  • Fix "Minor UI/Hud bug: Spectator can click on "loadout"".
  • Fixed out of combat duration not working once server has been up for an hour.
  • Commander view preview only if commander is human (doesn't work otherwise).
  • Fixed gadget playerstate info, fixing some death event info bugs.
  • Prioritise role orders over spots.
  • Add missing commander ability 4 keybind.
  • Bots will now attack workers and npcs more effectively.
  • Fix first strat vote on a server not working.


What are we doing next?:


  • Network profiling and improvements.
  • Performance profiling and improvements.
  • Balance tweaks.
  • As always, fixing bugs.
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Release:20.05.2016 Genre: Action-Strategie Entwickler: S2 Games Vertrieb: S2 Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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