News Liste Savage Resurrection

1.0.0
Savage Resurrection
18.08.16 18:11 Community Announcements
Today marks the official launch of Savage Resurrection, as we leave Steam Early Access. We see this as the next natural step in the evolution of the game we love, and plan to continue developing the game in concert with our existing community, along with the influx of new blood we hope to see. Over the last 3 months of Early Access our community has provided excellent feedback which we have used to significantly improve our game, and we feel it is now ready to take on a larger audience.

So what’s next? In the immediate term we’ll be monitoring performance and balance over release, and will be working on optimizations and tweaks as needed. We’re also working on a new map as well as various features and improvements that have been hotly requested by our community.

We’re happy that you've found your way to Savage Resurrection, and we're excited to hear what you think! Please take some time to drop by the forums to introduce yourself and tell us your thoughts. We welcome all feedback, we want to know what we are doing right, and what we can do to be better.

-Marc A DeForest, CEO S2 Games

General:


  • Updated Coil Rifle, Repeater, and Rocket Launcher models and effects. Shiny!
  • Communication wheel updated, now has "To All" section.
  • Added oldschool v + number + number quick message menu.
  • Commander minimap will now accept input from orders on your cursor e.g. issuing an attack order or using the scout ability.
  • Updated 2D splash images for most maps.
  • Some gameplay feedback messages that were using errors now display through scrolling alerts instead.
  • New death effects for Sublair and Spire.
  • Added armor cosmetics for Stalker and Scavenger.
  • Gold and ammo drops on kill have been tweaked to always drop ammo and overall award slightly less gold.
  • More AI Commander improvements.
  • Added a popup warning if key was in use during rebinding.
  • Some of your settings have been reset to their default values, including keybindings.


Optimizations:


  • Mine trace physics optimizations.
  • Updated and optimized Sacrifice explosion.
  • Landmine effect optimized.


Fixes:


  • Fixes for private matches not being private!
  • Towers shouldn't target items anymore.
  • Fixed a crash when practicing with your party.
  • Fixed camera falling through terrain/floating away when catapult dies.
  • Fixes for opening crates not working sometimes. Also added detailed error message for opening crate failures.
  • Fixed initial UI state being wrong when joining a match from a lobby.
  • Lowered volume on main menu music.
  • Commander can set up role assignments during warmup and they won't be cleared anymore.
  • Morning stuck spot fixed in north area.
  • Demo pack explosion fixed.
  • Various sound volumes tweaked e.g. repairing a building + defense alerts.

Logo for Savage Resurrection
Release:20.05.2016 Genre: Action-Strategie Entwickler: S2 Games Vertrieb: S2 Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop