General:
- Updated Coil Rifle, Repeater, and Rocket Launcher models and effects. Shiny!
- Communication wheel updated, now has "To All" section.
- Added oldschool v + number + number quick message menu.
- Commander minimap will now accept input from orders on your cursor e.g. issuing an attack order or using the scout ability.
- Updated 2D splash images for most maps.
- Some gameplay feedback messages that were using errors now display through scrolling alerts instead.
- New death effects for Sublair and Spire.
- Added armor cosmetics for Stalker and Scavenger.
- Gold and ammo drops on kill have been tweaked to always drop ammo and overall award slightly less gold.
- More AI Commander improvements.
- Added a popup warning if key was in use during rebinding.
- Some of your settings have been reset to their default values, including keybindings.
Optimizations:
- Mine trace physics optimizations.
- Updated and optimized Sacrifice explosion.
- Landmine effect optimized.
Fixes:
- Fixes for private matches not being private!
- Towers shouldn't target items anymore.
- Fixed a crash when practicing with your party.
- Fixed camera falling through terrain/floating away when catapult dies.
- Fixes for opening crates not working sometimes. Also added detailed error message for opening crate failures.
- Fixed initial UI state being wrong when joining a match from a lobby.
- Lowered volume on main menu music.
- Commander can set up role assignments during warmup and they won't be cleared anymore.
- Morning stuck spot fixed in north area.
- Demo pack explosion fixed.
- Various sound volumes tweaked e.g. repairing a building + defense alerts.