- Added d-pad button shortcut for answering radio
- Added controller icons to the recycling output panel
- Removed the buttons from the bottom of the customisation page (when using gamepad)
- Fixed an issue where a second incinerator would appear in Surrounded mode
- Fixed an issue with the Scientist’s speech bubble in Stasis
- Fixed an issue where the generator would duplicate itself
- Change to camera pan position for Macroy’s cutscene
- Boss avatar image fix in Surrounded
- Removed green circle marker for combat
- Fixed an issue where the wardrobe was removing hazmat suit textures
- Fixed an issue to the character’s avatar when you customise appearance using the wardrobe whilst wearing a hazmat suit
- Fixed an issue with locations not being lootable when an NPC runs from an intimidation attempt
- Fixed an issue where the item bin would duplicate meat
- Fix for hazmat suit 1 not saving in the hazmat bay
- Updated size of text boxes for items needed (lab, ammo, upgrade panels)
- Equipping binoculars on the map equipment screen will now have immediate effect on the parties’ sight range
- Fixed an issue with the Stasis Power Core cutscene
- Fixed an issue in Stasis for family members forgetting they were dead when returning from a lost expedition
- Fixed an issue where the player could click the radio icon when there is another panel on the stack
- Items that are crafted but cannot to be added to inventory are now added to item bin
- Fixed an issue where an expedition party would not return when a mutant lurker is present at shelter and there are no surviving members left in the shelter
- Players cannot deconstruct shelter storage if it would result in item loss to stop them from losing items
- Fixed several issues with the missing family member quest
- Bug fix for expedition set up running out of grid space for food, meats and water
- Fixed an issue where NPC’s are assigned the same trait
- Fixed an issue where characters could become stuck when leaving the shelter
- Missing family member quest will no longer spawn when scanning on the radio when no family members are missing
- Players are no longer be able to start an encounter with a mutant by the radio and then start a second one on the surface during the transition period between encounters
- Minor localisation fixes to items
- Fixed an issue where the dog was showing as having ammo on first turn during combat
- Fixed an issue with the Boss cutscene in Surrounded
- Fixed an issue where dead characters would be able to enter shelter combat
- Small text changes throughout the game
- Fixed an issue where parties would become stuck if they tried to start a quest that had been removed.
- Fixed an issue where laser weapons where showing up with useable combat items
News Liste Sheltered
Release:15.03.2016
Genre:
Simulation
Entwickler:
Unicube
Vertrieb:
Team 17
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop