
Stasis
- Fix for items going missing at labs if the player leaves anything behind and returns at a later date.
- Fix for completed laboratory quests re spawning when save loading a game.
- Fix for callers missing localisation when a party is defeated using the auto resolve option.
- Fix for the cryo chamber images all changing to the silhouette of a child when starting a new save, exiting and then starting another new save for stasis.
- Added a new colour (blue) blinking light to the hazmat suit bay to show it is recharging. The red blinking light is now for repairing
- Fixed a bug with the hazmat suit upgrades where it would not recharge the suit when the upgrade had been applied
- Fixed a bug where it was possible the recharge of a hazmat suit would get stuck (After save/load)
Survival
- Fix for missing child quest locking the game up when finding the child.
- Fix for gas masks not showing up on character sprites during encounters (if equipped).
- Fix for items going missing when an expedition returns if their inventory was full and they equipped a gas mask.
- Fix for crash sites re-spawning at the same location when completed.