[b]The wait is finally over![/b]
[b]Soulmask 1.0 and the Shifting Sands DLC officially launch on April 10![/b]
[b][i]A new world buried under desert storms finally reveals its first secrets[/i][/b]
[previewyoutube="KwSq8J_HwLI;full"][/previewyoutube]It's your trusty Maggie here with news from the Shifting Sands! Over the next 30 days, we'll be unveiling exciting news about Egypt DLC and the 1.0 base game.
Next, here’s a quick look at what’s coming on [b]April 10[/b]—in both [b]1.0[/b] and the major DLC [b]Shifting Sands[/b].
*Quick Heads-up: [b]Whether you’ve played Soulmask before or not, you can jump straight into Shifting Sands and begin your new-world adventure there.[/b]
[img src="https://clan.akamai.steamstatic.com/images/44705810/05b3212b164f1da7343aea4087a94118d49934b7.png"][/img]
For Soulmask 1.0: Toward the “Ultimate Tribe-Management Sandbox”
We believe v1.0 needs to feel truly complete—this is the foundation of everything. To get there, we’re finishing and refining many areas that were still evolving during Early Access, ensuring major improvements across anything that could get in the way of your experience—[b]tribesmen, interactions, balance[/b], and more.
Soulmask is being built with one goal in mind: [b]the ultimate tribe-management sandbox[/b]. Many of our brand-new systems are designed to support that vision. You’ll experience a deeper blend of tribe management and survival gameplay—so you can build a brand-new tribal kingdom.
We also want new players to feel Soulmask’s charm as quickly as possible, so we’ve created a complete, standalone new-player guidance system. And we’re even trying something new in v1.0: a fresh design that makes your Soulmask journey [b]no longer a lonely one[/b].
There’s no way to cover every 1.0 improvement in a short announcement—but this image gives you a glimpse at just how much is new:
[img src="https://clan.akamai.steamstatic.com/images/44705810/d272cbc7a3cde0eba2fa74ab1b58d36c8aac4b83.jpg"][/img]
And that’s far from everything. Based on extensive feedback from our Early Access community and two rounds of 1.0 closed testing, the v1.0 full release includes a large number of updates and optimizations. We’ll share more detailed breakdowns of the new gameplay soon!
[b]As for [i]Shifting Sands[/i]… what kind of experience awaits in this golden land?[/b]
[img src="https://clan.akamai.steamstatic.com/images/44705810/05b3212b164f1da7343aea4087a94118d49934b7.png"][/img]
[b]An Egyptian world where ancient history meets science fiction.[/b]
[b]What does a "Sci-Fi Egypt" actually look and feel like?[/b]
Shifting Sands isn't a boring rehash of Egyptian worlds we've all seen before. We sought to deliver an entirely [b]new Egyptian realm where you walk among the gods themselves[/b], where ancient civilizations and science fiction intertwine. Shifting Sands is far more than endless desert. With the aid of anti-gravity vessels and new masks, you will navigate a multi-dimensional, complex, and meticulously crafted mythic realm.
[img src="https://clan.akamai.steamstatic.com/images/44705810/35043c70b107269e5e8921091eaa510a0a9007b8.jpg"][/img]
Starting from the river delta, you will explore the \[Golden Sands]: from vast alluvial coasts and perilous sulfur pools to inverted temples and ancient underground labyrinths. Uncover the secrets hidden within.
[img src="https://clan.akamai.steamstatic.com/images/44705810/d82c8ff68f3f551427bc9084159119dfd4d98a88.png"][/img]
Yes, in Shifting Sands, you will uncover a long-forgotten tale of dynasties and gods. We’ll dive deep into the \[Golden Sands] in a future Devlog—but in just 30 days, the experience is all yours.
[b]Your ship is your home: Build your city in the clouds.[/b]
This has been our ultimate goal since the start of Shifting Sands, and it proved to be one of our most challenging systems to develop.
[img src="https://clan.akamai.steamstatic.com/images/44705810/d254630bcef6bed46ba0f66920f639328574cc85.jpg"][/img]
However, after months of intense development, we’ve successfully taken base-building from the ground to the skies. You can now construct an impregnable "Sky City" with every survival feature: crafting, defense, and more—[b]do anything you want in this fortress far above the earth[/b].
While that's one possible path, the "Blueprint" feature grants every Chieftain the chance to build their own perfect airship—after all, not every player is skilled at constructing complex ships or fortresses. [b]Through the Workshop’s Blueprint sharing system, as long as you have the construction materials (or perhaps... none at all?)[/b], you can download and build amazing community designs with [b]JUST ONE CLICK![/b]
[img src="https://clan.akamai.steamstatic.com/images/44705810/7f5b991c47ec522397d53f50f5be4cc0acad065e.jpg"][/img]
Yes, this is no dream—just "pack your bags" and move in with your tribe! We’ll have a Devlog soon detailing exactly how it works. [b]Get ready![/b]
[img src="https://clan.akamai.steamstatic.com/images/44705810/05b3212b164f1da7343aea4087a94118d49934b7.png"][/img]
Well, I may have given away too much! But I know you’re all eager for 1.0 and DLC pricing details. Don't worry—we’ll be dropping news on prices, gameplay, and more every single week as we count down to launch!
Most importantly[b]: \[Add to your wishlist][/b] now to get all the latest updates AS SOON AS they drop!
[dynamiclink href="https://store.steampowered.com/app/2646460/Soulmask/"][/dynamiclink][img src="https://clan.akamai.steamstatic.com/images/44705810/dead49e2f2136d3b38c14580f900c59db6239007.gif"][/img]
[b][i]*If you’re willing to add Soulmask to your Wishlist, it would be a huge help to us![/i][/b]
[b]That’s it for now! See you tomorrow![/b]
