Major Changes
- Exiting the safe save scene now saves the run so if it crashes you should be able to replay from there anyway. But not if you die or exit the run.
Monsters & Combat
- Monsters should be slightly stronger and faster with their limbs
- Added some more monster classes to difficulty 1 that only existed on difficulty 2 before
Player
- Fixed pooling jumping and landing special effects issue
- Fixed bloodmancer ability issue
- Improved movement animations to be more snappy
- Hurt effect now scales correctly with ultra wide resolutions
World
- Infinite spawner in forest of lies now dies after spawning 50 monsters
- First scene in loam land now uses correct post effect
- Loam land is slightly less blue
Other
- Widescreen support for transitions and main menu and character selection scene
- Improved snappiness of the character selection scene
- Spotlight in character selection now works better
- Fixed control mapper localization for left and right in French