- Open your Steam Library and navigate to Starfield
- Right click on "Starfield" and select "Properties"
- In the new properties pop-up window, select "Betas"
- In the beta drop down to opt into, select "beta"
- Wait for app to download new build and launch
FEATURES
- Added Very Low display settings to improve performance on some devices.
- Creation Kit: Added the ability for Creators to add new icons to the game.
- Creations Store now supports bundling Creations.
- Creation Kit: Creations up to 2GB in size can now be uploaded.
BUG FIXES
GENERAL
- Creations: Resolved a possible error when restoring load order if a large number of mods were installed and then deleted.
- Creation Kit: Resolved a possible crash when loading a plugin with an ingredient form.
- Addressed a possible control lock that could occur when changing views at the same time as sitting in a pilot seat while landed.
- Addressed a rare movement lock that was possible during forced dialogue scenes.
- Addressed a control lock that could occur if a vehicle Creation was disabled while a loaded save depended on it.
- Addressed a rare control lock that could occur when immediately opening a menu after loading a save during take-off.
- Fixed an issue that could prevent exiting a vanity camera (PC).
- Fixed a possible crash related to moving or removing buildings at the Main Outpost in Andraphon.
- Resolved a rare crash that could occur when entering the Unity.
- Addressed an issue where rapidly pressing quicksave could result in some quicksaves being removed.
- General crash and stability fixes.
- Creations UI fixes and improvements.
GAMEPLAY
- Skills: The Cargo Link and Robots build limits from the Outpost Management skills should now persist after going through the Unity.
- Weapons: The Space-Adept legendary effect no longer has a negative modifier for terrestrial damage.
- Gameplay Options: Addressed an issue with some interiors that prevented cargo access.
- Gameplay Options: Clarified the status effects text for Malnourished and Hydrated.
- Fixed a Grav jumping issue that could occur after being hailed in Freestar or UC space.
- Fixed a rare issue that could impact items displayed in the Razorleaf.
- Resolved an issue with missiles that could prevent XP awards.
- Fixed a player placement issue that could occur if a new creation was installed and a save was loaded into the UC Vigilance.
- Resolved an issue where creatures could get moved to water if they ever became stuck.
- Addressed an issue where dropped items could lose there stolen status.
- At Hell's Gate: The Crucible Blade no longer damages ships in orbit when used inside a ship.
- At Hell's Gate: The Crucible Blade audio will now play correctly after loading a save or fast travelling.
- The Bounty Board in the Tracker's Alliance HQ now has the correct audio interactions.
GRAPHICS
- Updated resolutions to include 32:9 and 32:10 resolutions as well as more 16:9, 16:10, and 21:9 resolutions.
- Performance: Resolved an issue that could cause frame rate to drop when opening the scanner on long play sessions.
- Celestial bodies should now remain visible in the sky after entering and exiting an interior.
QUESTS
- All That Money Can Buy: Fixed a rare issue that caused the Trade Tower elevator to be inoperable.
- In Memoriam: Addressed an issue where completing "At Hell's Gate" with Sarah as the companion could prevent completion of the quest.
- Perfect Recipe: Shonda will now recover if she was downed while collecting Ashta meat.
- The Starjacker: Adjusted dialogue options that appear for characters playing after entering the Unity.
- Top of the L.I.S.T. - Resolved a control lock that could occur after selling survey data to Phil Hill.
- Trackers Alliance: Resolved an issue where bounty scanner quests could time out.
- Trackers Alliance: Fixed a rare issue where either killing or stunning the target would not complete the bounty missions.
- Worlds Apart: Fixed an issue that allowed the player to leave the planet too quickly after exiting the temple.
LOCATIONS
- Mannequins will now persist as intended in the New Atlantis Penthouse.
- Player should now be able to modify the shelves and cabinets in the Core Manor in Akila City.
- Resolved an issue that could prevent scanning some flora.
- At Hell's Gate: The Plasma Research Facility now shows up on the surface map.
- Fixed a visible opening in the Deserted Biotics Lab.
- Vent Hazards are now displaying correctly on Jemison.
UI
- Ship Builder: Resolved an issue with the ship upgrade menu when only one module is available for upgrade.
- Ship Builder: Addressed a selection issue when using large fonts.
- Ship Decoration: Updated the names of Empty ship modules.
- All buttons should now work in the Vehicle Builder menu with large fonts enabled.
- Localization: Text for the Dehydrated debuff is no longer cutoff in Spanish and Polish when large fonts is enabled.
- Localization: The bounty boards in the Tracker's Alliance HQ are now localized consistently.
- Localization: Strings for both Hydrated and Dehydrated status effects regarding sneak attacks are fully localized.
VEHICLE
- A keyboard binding is now available for the boost button. (PC)
- A marker for the vehicle will now show up on the player's compass.
- Resolved a camera issue that could occur for players with maxed out Surveying skill.
- Improved logic for exiting the vehicle when partially obstructed.
- The vehicle will now deploy when landing at locations other than spaceports or landing pads.
- Addressed a visible artifact with the Rev-8 when boosting in foggy conditions.
Shattered Space
- Va'ruun outpost modules are now available to players after entering the Unity.
- Skills: Killing enemies inside gravity bubbles on Dazra will now count towards the Gymnastics skill.
- Addressed an issue with the buttons on the lift on the Mourning level in Dazra.
- Weapons: The Penumbra now deals bonus headshot damage.
- Performance: Addressed an issue that could cause slight stutters in the Well and outside Dazra.
- The Va'Ruun Schimaz's blade is no longer pixelated on the Data Menu.
- Fixed a lens flare flicker with the Citadel on Dazra.
- Zealous Overreach: Adjusted Mirek’s dialogue options to account for characters that have been through the Unity.
- Zealous Overreach: Resolved issue that could occur if the player cleared Shadow Station Epsilon prior to speaking to Ekris.