[img src="https://clan.akamai.steamstatic.com/images/36091145/53103b9c14e7e49e0de2d57001ab4273a6db1623.png"][/img]
Stalkers!
We present you a list of changes that were made along with the servers restart:
PvP
– This Saturday, [b]31.01.26[/b], the 19th PvP season will begin on all project servers!
The season will last from [b]31.01.26[/b] to [b]28.03.26[/b].
The exact start time of the season you can find on the Bulletin board.
The following changes have been made to the list of awards:
Increased the number of Sets of improved instruments received for 1-6 places;
Increased the number of RGN grenades received for 1-9 places;
Increased the amount of ammo received for 1-2 places.
All other rewards remain the same as last season. We wish good luck to everyone and may the strongest win!
In-Game Store
– Added a New Year Box with magazine AK for 7.62x39 to the in-game store for a limited time.
Bugfixes
– Fixed an issue that made it impossible to apply an emblem to equipment.
– It is no longer possible to enter the PvE mode "Christmas Tree Defense" in the bear form and its effects.
– Disabled the ability to select a team in the PvP mode “Deathmatch”, as well as the PvE modes “Gingerbread Madness” and “Christmas Tree Defense”. Players can no longer damage each other in PvE modes.
– Fixed an issue where it was impossible to accept a package quest from Holy Cat.
– Fixed an issue where it was impossible to complete the “The real treasure” quest in City N.
– Fixed an issue where after applying changes in the equipment modification menu, double the amount of modification tickets was written off.
– Fixed an issue where the position of the equipped weapon window would not be saved when re-entering the game.
– Fixed an issue where selecting multiple items in your account storage would display an incorrect number of items.
– Now in the keyboard settings it is impossible to assign \[NUMPADENTER] key, similar to \[ENTER] key.
– Fixed an issue where the radio status in the Clan Headquarters was not saved after re-entering the game.
– Added a progress bar to weapon wedging to provide a better understanding of when the action is complete.
– Fixed an issue where the progress bar would not fill completely when using an item.
– Fixed an issue where using a medkit could trigger a character animation, but the medkit itself would not be used.
– Fixed an issue where mutants and animals were dropping items of incorrect durability.
– Fixed an issue related to sorting clan members by “Monthly points” and “Clan points”.
– Fixed an issue where the "Trespasser" effect did not remove the "Safe Zone" effect from the character.
– Fixed an issue where Ataman's squad members' quests were not displayed in the available quests in the "Clans" tab.
– Fixed an issue related to the incorrect display of the “Fungal warts” quest status.
– Fixed an issue related to the incorrect display of the information window for the dynamic event “Protection of Scientists”.
– Fixed an issue where a group member with a radio on would not appear on the minimap after changing locations.
– Fixed an issue where, after the start of the dynamic event "Protection of Scientists", scientists were attacked by mutants and animals not related to the event.
– Fixed an issue where pinned quests would lose the text fading visual effect after completing a subquest.
– Fixed an issue where double-clicking could work when selecting multiple items.
– Fixed an issue where an NPC with a weapon could not see the player character through a chain-link fence.
– Fixed an issue where an NPC with a weapon would continue firing, ignoring the weapon's bolt-drag animation.
– Fixed an issue where bullets would be stopped by an invisible wall when shooting near trees.
– Fixed the localization of the active skill key for the equipment set.
– Fixed various typos in the text.
Sincerely, Stay Out Team
