[/p][p]Here is the list of fixes for the main issues you mentioned, which should help improve your gameplay experience. Here’s what’s new:[/p][p][/p][p][/p]
????️ Update Patch Notes 4 NOV 25
[p][/p]???? Audio & Music
- [p]Fixed several issues with sound and music playback.[/p][/*]
- [p]Added music spheres that dynamically change the soundtrack when entering different cities.[/p][/*]
⚔️ Combat
- [p]Reduced stamina cost in combat to make fights smoother and more balanced.[/p][/*]
- [p]Deer adjustments:[/p][list]
- [p]The deer now has less health and runs a shorter distance when hit.[/p][/*]
- [p]It’s now easier to hunt and kill, making the related quest more accessible and less frustrating.[/p][/*]
???? Economy & Merchants
- [p]Merchant prices have been doubled — based on feedback that it was too easy to sell loot and instantly buy top-tier gear.[/p][/*]
???? Inventory & Containers
- [p]Fixed a container bug that could break the UI and lock the mouse when dropping items.[/p][/*]
- [p]Partial fix for similar issues in camp areas.[/p][/*]
- [p]Added a notification and sound when dropping an item on the ground.[/p][/*]
- [p]When receiving a quest item with a full inventory, the item now drops to the ground with a clear on-screen message.[/p][/*]
- [p]Added sound feedback when trying to pick up an item while the inventory is full.[/p][/*]
???? Quests & Item Handling
- [p]Fixed quest detection for drag & drop and “Take All” actions.[/p][list]
- [p]Previously, quests only updated when using right-click.[/p][/*]
????️ Dialogues & Animations
- [p]Fixed player stance during conversations — the character now switches to a neutral pose instead of remaining in combat stance.[/p][/*]
????️ Camps
- [p]Fixed the camp defense message bug — after defending a camp, the “camp needs to be liberated again” message no longer appears.[/p][/*]
???? Environment & World
- [p]Tree collisions have been improved — replaced box colliders with capsule colliders, making it easier to ride through forests without getting stuck.[/p][/*]
- [p]Trees have also been slightly spaced out to allow smoother horseback movement.[/p][/*]
- [p]Fixed the rock climbing path near the swamp — there’s now a set of broken wooden planks indicating where to climb toward the hidden point of interest.[/p][/*]
????️ Building System
- [p]Fixed the bed placement bug — previously, if you pressed E on a bed still in green “preview mode” (not yet placed), your character could fall through the map.[/p][list]
- [p]This issue is now resolved — please test it to confirm![/p][/*]
???? Game Intro
- [p]Improved the intro sequence:[/p][list]
- [p]The issue where the map was fully visible at the start has been reduced by about 80%.[/p][/*]
[p][/p][p]Tomorrow I will keep working on other bugs you mention and I will be adding them to the Discord and the Steam Bug Report Forum area[/p][p][/p][p]Thanks again for all the reports and feedback! ???? [/p]
