Here’s the list of everything fixed and updated today. Thanks for all your reports and feedback, please test these changes and let me know if everything works properly on your side! ⚒️[/p]
????️ Combat & Gameplay
- [p]Enemies dodge less and move a bit slower during combat for a fairer experience.[/p][/*]
- [p]Fixed color/shadow issue on equipped shields — shadows are now properly rendered, no longer fully black.[/p][/*]
- [p]Fixed drink item effects — all consumables should now apply their intended effects.[/p][/*]
???? Quests & Dialogue
- [p]New fix for the Amis and John dialogue bug — please test if it’s now working correctly for those who had issues. - PLEASE LET ME KNOW ABOUT THIS ONE ! ON MY SIDE WORKS FINE SINCE DAY 1 SO ITS A HARD ONE TO FIX.[/p][/*]
- [p]NPC voices during early quests adjusted to be louder and clearer.[/p][/*]
- [p]Tutorial bug in the first quest (showing old key prompts) has been fixed.[/p][/*]
- [p]Added lore intro information before starting a new game — available in the main menu (localization coming tomorrow).[/p][/*]
???? Interface & Interaction
- [p]Fixed container close button — now works properly.[/p][/*]
- [p]Fixed “Leave Container” button during loot — works as intended now.[/p][/*]
- [p]Right Mouse Button (RMB) can also be used to close or leave containers.[/p][/*]
???? Controls
- [p]AZERTY keyboard fix — horse controls now properly work for French keyboard users.[/p][/*]
???? Merchants & Economy
- [p]Fixed prices for cobbler/shoes merchant.[/p][/*]
- [p]Fixed prices for gloves and other item merchants for better balance.[/p][/*]
[p]Thanks again for all your patience and support, more improvements are already on the way for tomorrow’s update! ⚒️
Thanks again for the support and thanks a lot for the ones that helped today with positive reviews that help me keep going !!! Thanks a lot really ![/p]
