News Liste Tales of Old: Dominus

I AM WORKING ON THESE FIXES TODAY - 05 NOV 25
Tales of Old: Dominus
05.11.25 14:41 Community Announcements

[b]Hey everyone![/b] ???? Matt here...

I’m working on these fixes today and will try to push an update [b]later today or early tomorrow[/b]. Thanks a lot for your patience and all the reports, they help a ton! ⚒️ and of course thanks a lot for the good reviews supporting the game I will work hard to be able to leave mixed reviews territory, but it seems complicated to convince the bad reviews already out there.

I am working on this :

???? [b]Gameplay & Quests[/b]

  • Items that sometimes disappear from the [b]camp chest[/b].

  • A [b]dialogue bug[/b] that prevents some players from progressing — hard to replicate, but under investigation.

  • [b]Enemy loot[/b] that occasionally vanishes after combat.

  • [b]Add markers[/b] to show [b]loot bags or dead enemies[/b] that dropped items on the ground.

  • [b]Improve loot pickup timing[/b] right after enemies die (shorter delay).

[hr][/hr]

????️ [b]World & Performance[/b]

  • [b]Building loading distance[/b] — improving how buildings load in large cities so they appear from farther away.

  • [b]Location detail improvements[/b] will be addressed later once current fixes are completed.

[hr][/hr]

???? [b]Interaction & Interface[/b]

  • [b]Interaction prompts[/b] showing up on characters that can’t be talked to — removing those messages.

  • [b]Missing icon showing dry grass cost[/b] for camp buildings during placement.

  • [b]Keyboard fixes for other languages[/b] (non-English layouts).

[hr][/hr]

????‍???? [b]Merchants & Crafting[/b]

  • [b]Missing helmet merchant[/b] — investigating and fixing their spawn issue.

  • [b]Checking bugs related to cooking food[/b] to ensure proper functionality.

[hr][/hr]

Thanks again for all your reports and patience ⚒️

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Release:03.11.2025 Genre: Rollenspiel Entwickler: Hvmana Industries MMD Vertrieb: indie.io Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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