[b]Hey everyone![/b] ???? Matt here...
I’m working on these fixes today and will try to push an update [b]later today or early tomorrow[/b]. Thanks a lot for your patience and all the reports, they help a ton! ⚒️ and of course thanks a lot for the good reviews supporting the game I will work hard to be able to leave mixed reviews territory, but it seems complicated to convince the bad reviews already out there.
I am working on this :
???? [b]Gameplay & Quests[/b]
Items that sometimes disappear from the [b]camp chest[/b].
A [b]dialogue bug[/b] that prevents some players from progressing — hard to replicate, but under investigation.
[b]Enemy loot[/b] that occasionally vanishes after combat.
[b]Add markers[/b] to show [b]loot bags or dead enemies[/b] that dropped items on the ground.
[b]Improve loot pickup timing[/b] right after enemies die (shorter delay).
????️ [b]World & Performance[/b]
[b]Building loading distance[/b] — improving how buildings load in large cities so they appear from farther away.
[b]Location detail improvements[/b] will be addressed later once current fixes are completed.
???? [b]Interaction & Interface[/b]
[b]Interaction prompts[/b] showing up on characters that can’t be talked to — removing those messages.
[b]Missing icon showing dry grass cost[/b] for camp buildings during placement.
[b]Keyboard fixes for other languages[/b] (non-English layouts).
???????? [b]Merchants & Crafting[/b]
[b]Missing helmet merchant[/b] — investigating and fixing their spawn issue.
[b]Checking bugs related to cooking food[/b] to ensure proper functionality.
Thanks again for all your reports and patience ⚒️
