
THE STREETS vs THE SHARPS IN REAL TIME
A lot of you have already expressed a preference for one of the two clans in TDUSC: the Streets and the Sharps. Whether it's for personal reasons or the kind of cars, clothes or music you like, you are already leaning in a particular direction! Each clan defends and promotes its own vision of luxury and passion for cars.
- Taking part in driving challenges: on- or off-road races, time trials, etc.
- Exploring and discovering new districts, roads, secret areas, etc.
- Finding and completing wrecks so you can restore iconic cars, only accessible by exploring the island
- Using FRIM to perfect your driving skills and earn Solar Coins
INSTANT CHALLENGES

LIVE EVENTS
On Hong Kong Island, new temporary activities appear each week, which give you access to exclusive rewards and mouthwatering sums of Solar Coins. There are several types:- Lifestyle Battles: These races embody the rivalry between the Streets and Sharps. During these challenges, each clan tries to impose its vision of luxury and racing on Hong Kong Island. There are 5 different types: Instant Challenge LBs (win the most Instant Challenges), Frantic Spender LBs (spend the most money), Maximum Gain LBs (accumulate the most money), Need 4 FRIM LBs (earn the most SC in FRIM), and Betting Challenges (win the most SCs in Instant Challenge bets)
- Hot Heads: Time Attacks are randomly selected to become Hot Heads races each day on Hong Kong Island. Players need to achieve the best possible time and climb as high as possible on the leaderboard by the end of the day. The amount of Solar Coins you earn depends on where you finish.
- High Stakes : Just like with Hot Heads, Time Attacks are randomly selected to become High Stakes races. When an event becomes a High Stakes, a new target time is set. Participants get 3 chances to try to beat the time. They also need to pay an entry fee for each attempt. The entry fees are added to an overall pot and then split among the drivers who beat the target time.
A VARIETY OF RACES
In TDUSC, you can take part in different types of races to increase your Reputation in the Solar Crown competition. As you've seen through the different Solar Club Letters, the stories in Test Drive involve many players. That's also what we're aiming for with the races. This means all the races are primarily multiplayer events, so you will face other players in each of them. If there aren't enough players in an event, AI drivers will fill out the starting grid. Each Solar Crown race has certain restrictions on participation. The restrictions may involve the car category, year, make, a specific model, type of transmission allowed (FWD, RWD, 4WD), type of engine (thermal, hybrid, electric) and, finally, the car's PR (Performance Rating). Each race always has at least one restriction, but there can be as many as three (e.g. Supercar, max year 2010, FWD).
- Circuit: A race around a closed loop with checkpoints to cross. The number of laps can vary. Basically, a classic race!
- Sprint: A race from A to B via checkpoints that you absolutely must pass!
- Time Attack: Solo races in which you need to reach a given location via checkpoints and cross the finish line before the countdown ends! The faster you reach the finish line, the higher your ranking. In this game mode, you can also play against the ghost of any player in the rankings.
- Domination: In this game mode, players earn points according to their position each time they reach a checkpoint. These are A to B races, and the player with the most points at the end of the race is the winner! In each race like this, there is a randomly-determined Rush checkpoint that doubles the points awarded at that location!

RACE FOR THE ULTIMATE PRIZE
The purpose of the Solar Crown is to bring together the world's most influential drivers and also to determine who are the very best. That's why Radiant has decided to set up a competition within the Solar Crown.

Note from Guillaume Guinet, Lead Game Designer:
Zitat:
author:
“In Test Drive Unlimited Solar Crown, the experience is based on realistically depicting what it's like to drive the most prestigious cars on the planet. We also wanted to convey this in the racing experience by motivating players to push their vehicles to the limit.
We designed the competition so it would not only reflect the intensity of a closed-track race, but also in a city reproduced on a 1:1 scale. That carries certain limitations with it, which means you have to know the strengths and weaknesses of each of your cars, install the right parts and choose the right driving modes. The goal is to not only determine the best driver, but also to find out who knows and manages their garage the best.”

A CUSTOMIZED DRIVING EXPERIENCE
It's important to think about how to optimize your car to maximize your chances of winning. But don't worry, you don't need to be an expert in mechanics to get results. In TDUSC, car optimization is both satisfying and accessible! DRIVING ASSISTS Whether you're a beginner who just wants to enjoy stress-free driving without risk of an accident, or an expert with extensive road experience, the driving assists help you achieve your objectives through a range of essential settings:- ABS system (anti-lock braking system) for better brake control, adjustable from 0 to 100%
- TCS (traction control system) for better road grip, also adjustable from 0 to 100%
- A race line that shows the ideal trajectory to follow in your races. You can set it to be always visible, just visible for bends, or disabled
- A gearbox that can be set to semi-automatic or manual
- Acceleration power (torque)
- Top speed
- Braking
- Handling


- Sport: For high-speed sports driving, designed for racing on major thoroughfares like motorways. It uses precise steering adapted to high-speed manoeuvres. Sport mode retains flexible handling suited to city driving and makes it easier to cross sidewalks.
- Trail: For racing on dirt and gravel. This preset has responsive steering and a close gear ratio for frequent acceleration.
- Dynamic: Oriented toward urban racing in confined areas. It uses a close gear ratio for frequent acceleration.
- Off-road: For safe driving on all surfaces (asphalt, tracks, etc).
- Rain: For wet conditions and safe driving on slippery surfaces.
- Circuit: A responsive but challenging driving mode, it uses a wide gear ratio to get the most from the engine power. It stabilizes the vehicle but makes it more sensitive to road hazards.
- Cross-country: Suited to crossing obstacles, it uses a close gear ratio to provide lots of torque and has more flexible suspension. This mode makes you more competitive off-road.
- Relaxed: The safest and most comfortable driving mode, suited to cruising and exploration.

SUMMARY OF THE CLOSED PLAYTEST #2
A few weeks ago, we gave over 5,000 players the chance to try out the TDUSC experience for a short time in Playtest #2. As well as once again noting your enthusiasm for the game, for which we thank you, it was a major step in the development process, allowing us to test game features and certain technical aspects on a large scale. The playtest allowed us to test the different types of servers and identify areas for improvement so we can ensure you get the best possible multiplayer experience. We'd like to confirm that there will be a new Closed Playtest in the coming weeks. It will be open to even more people and regions. Those who took part in Playtests #1 and #2 will automatically be invited to join. The playtest will be subject to the same strict rules of confidentiality (streaming, captures and sharing are not allowed). If you haven't yet done so, you can register for the TDU Newsletter at https://testdriveunlimited.com/. If you've already completed the Playtest registration form (sent by email), there's no need to send in a new one even if you haven't been selected yet.
