
Changelog (all platforms)
???? Servers/Networks
- Significant server/network improvements: fixed login errors, lobbies and races disconnections, save issues & other specific server-related problems.
- Fixed issue where meeting points and POI discovery were not saved
????️ Performances/Stability
- Stability improvements (fixed various crashes and freezes)
- Performances improvements (increased global framerate while maintaining the same graphics quality)
???? Graphics/Interfaces(UX/UI)
- Added Master setting in graphical options
- Fixed graphical tearing issue
- Fix some cases of bad rendering in virtual garage when accessing pause menu
- PC Only: Removed displayed menus when enabling Nvidia Ansel
- Fixed various Live Events UI issues
- Fix a few "NoLoca" issues
- Fixed wrong display of turbo on the HUD.
???? Audio
- Improved environmental sounds
- Fixed incorrect audio in some languages
???? Compatibility
- Improved support for peripherals (steering wheels, shifters, etc.)
- Improved support for ultra-wide monitors
???? Misc
300+ miscellaneous minor bugfixes
- Resolved cases of hardlock after the first race of the onboarding
- Fixed ELO not decreasing when abandoning ranked races
- Fixed suspension issues on various cars
- Prevented several cases where player could drive through NPCs in free roam
- Fixed cases where AI would drive in the opposite way after finishing a race.
- Improved pathfinding of GPS
- Removed incorrect indication of a race at lvl 3 that should not exist.
- Updated the price of special edition cars
Launch Dev Diary & Next Steps
If you haven't seen it yet, we invite you to check out our latest Dev Diary, which focuses on the launch as well as the upcoming development stages, and shares our thoughts on several key topics important to the community, including:- Issues encountered at launch and upcoming compensation
- Offline/Solo features
- Optimization
- The start of Season 1
- Cross-play/Cross-region
- AI
- META