[b]Seamless Map Transitions[/b]
[b]New City Art[/b]
[b]And, of course, the monsters![/b]
[b]Spell Effects[/b]
- Traps visuals and Trap Zap
- Apport Arcane
- Visible Portals

- Confirmations on deleting saves :)
- Detect secret doors on the automap when you walk through them
- Added the Dork Ring sound
- An icon is displayed in by the player name when a character can level up or learn new spells.
- Monsters won't cast an already active buff spell again if it doesn't stack
- Identify now filters only unidentified items and doesn't reset to top of list once an item is identified.
- Rogues now auto-disarm traps if they have 100% skill
- The automap keeps track of which traps and encounters are active.
- And lots more!
