The Innsmouth Case
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Über das Spiel

Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: 2.4ghz Intel Core 2 Duo or equivalent
- GFX: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM or equivalent
- RAM: 4 GB RAM
- Software: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
- HD: 1 GB verfügbarer Speicherplatz
- SFX: DirectX compatible sound card
- DX: Version 9.0c
- LANG: Englisch, Deutsch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: 2.66GHz Intel Core i7
- GFX: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM or equivalent
- RAM: 4 GB RAM
- Software: Windows 7/8/8.1 (64bit)
- HD: 1 GB verfügbarer Speicherplatz
- DX: Version 9.0c
- LANG: Englisch, Deutsch
Steam Nutzer-Reviews
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967 Std. insgesamt
Verfasst: 22.11.20 21:25
Ein schöner Urlaub in Innsmouth
The Innsmouth Case ist ein Visual Novel Game. Es erschien 2020. Pro und Con (Details danach) Pro: -viele Story Wendungen -witzige Story -Illustrationen sind ok Con: keine Cons Viel kann man zu dem Game nicht sagen.Es ist ein einfaches Text Game mit ein paar Illustrationen. Die Story ist nicht ernst sondern eher auf lustig getrimmt. Man hat viele Möglichkeiten die Story zu gestalten. Ein gutes Game zum zwischendurch zocken. Tentakel hoch!
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Zitat:
The Innsmouth Case
~~~~~~~~~~~~~~~~~
The Innsmouth case is a brilliant new visual novel with a strong taste of Lovecraftian mixed into it. Built as a simple visual novel with multiple endings and a ton of options, the game did it’s part just right.
Right from the get-go, it’s pretty obvious what to expect from a game like this. A strong well-scripted storyline with fantastic visuals and artistry. But the choices you have to make throughout the game and how that impacts your overall outcomes of the game threw me off guard, which I absolutely loved as it gives the game a stronger sense of mystery and unpredictability.
Plot: Another gruelling pointless day in the life of a private investigator. Out of work, with the bills piling up, he is overthinking his financial problems and keeps looking at an alcohol bottle nearby.
But his professionalism keeps him from drinking his worries away. He can’t wait until reaching home to have at it with that bottle; he was thinking about leaving early, after all.
There was a knock on the door. Looking at his dirty and dusty office, the investigator felt uneasy about inviting the person in. But there’s no time, so he plans to simply keep the person to keep their attention away from the dirty office.
As he calls out, a tall beautiful dark-haired woman walks in. Penetrating the shadows, a small hint of light hits her dark shiny hair as she comes forth and sits on top of the investigators table without permission.
He is both shocked and aroused. Wearing a black, seemingly luxurious dress, this is no ordinary woman. As she starts to look around the office, the investigator engages in a flirty conversation in an attempt to hide his disgusting office. But that doesn’t help much.
Now let’s get to the point . . . who are you, Miss? And how may I help?
“My name is Dahlia Marsh, and I am looking to hire the best investigator in town. After being refused by all the other investigators, I have no choice but to seek your help.
My daughter, little Tabitha Marsh, is missing; she disappeared without a trace.”
Having no choice seeing as his bills are pilling up, the investigator asks more questions related to the case.
But the desperate mother acts weirdly and doesn’t provide much information, other than that they are from a fishing town called Innsmouth, near the coast. Then she hands over a picture of Tabitha.
The investigator is horrified. Is this a joke? How can someone look like this! He felt so sick seeing the picture, he nearly throws up, but somehow holds it back.
He takes the case without much information; he had to. Digging up some information on Innsmouth, it turns out that it’s a fairly quiet place with a lot of people having been reported missing.
Now he must set out on a wild goose chase to find the Tabitha, facing uncertainty in a town full of mysteries and a lot of weird figures.
Gameplay: The Innsmouth turns out to be one of the most simplistic and minimalistic games I have come across in a while.
The game greeted me with a simple minimalist UI and a very tasteful theme-appropriate piano tune playing in the background.
As I started the game, at times it took it’s sweet time describing scenarios, and at other times, it shortened things up. Being a visual novel, getting the balance right between when to describe something in detail and when to rush is very important, and the game did a great job at it.
The game went through a super simplistic left mouse click control scheme with nothing else in between you and the amazing story that leads you to Innsmouth.
As you progress in-game, each stage presents an assortment of two or more options that impact the game as you make your choice leading up to the ending.
Each choice you make will have a lasting effect on the game's outcome. And there are out 27 of those outcomes.
If you have enough time to play, I highly recommend you going through each of these endings, full of wild and mild humor with strong horror elements.
Visuals: I would’ve appreciated the visuals more if there had been more unique artistry.
I absolutely loved how these animations/pictures played out throughout the game; they gave a brilliant taste throughout my playthrough! As I am not a big fan of reading or novels, they kept my attention peaked and kept me craving more.
Felt the need for narration: Limited only by it’s design and development choices, the game is already a massive hit in my eyes, but it could’ve been so much more. For example, narration. It would be so much more if there was a strong narration element built-in with this fantastic lineup of scripts, but sadly, it’s a just a visual novel.
Scripting: The choices you make matter and vary the game's ending immensely. You can choose from a quick dramatic ending in 30 minutes, to simple yet humorous ending that could take over an hour.
An impressive attempt of storytelling, with all the right elements in place. A strong sense of mystery and unpredictability mixed into it. From it’s quirky humor to dark horror elements, the game followed through with its Lovecraftian style very well.
Music: An impressive assortment of piano tunes made the game more atmospheric and soulful.
Positives:
+ Fantastic story
+ Amazing visual art style
+ Soul touching music
+ Story driven by choices
+ Simplistic classy UI
+ Flawless game performance
+ Game full of interesting characters
+ Well-scripted storytelling full of humor, horror, and unpredictability.
Negatives:
- Very much felt the need for a strong narrator
- Needs more visual attractions and animations
- Would have loved to hear these amazing characters’ voices
Answering a desperate mother’s call, a private investigator finds himself in a rabbit hole of mystery. A Story driven by choices you make.
8/10
Key provided by the developer/publisher for review purposes. Any opinions expressed are entirely my own!
Zitat:
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Choose Your Own Insani...Adventure!!!!!
The Innsmouth Case is a story book game set up in a choose your own adventure style. You play as a detective who is tasked if you so choose to search for a child in the strange town of Innsmouth. There are nods to the lovecraftian mythos everywhere sprinkled throughout but this game chooses to take a far less serious tone than the writings it is based off of. Throughout the dialogue there is a lot of tongue and cheek humor either from yourself or the characters you interact with. The characters you will meet are almost cartoonish in their animations much like something like Little Inferno, adding to the quirky feel this game has. There is a lot of story and pathways to discover and you will find yourself diving in multiple times to find all the routes. The game has a total of 27 endings. As you play you can press the escape key to skip dialogue which is helpful on finding alternate branches. The music is fitting and the humor is pretty on point.The Minor Gripes
It's nice to see the quirky fun but I would have liked to have seen a few more situations that leaned closer to horror. I feel like as much as I enjoy the offbeat humor it would have been interesting to see a more balanced blend of the two. When I play games like this I like to rest my hand on the mouse so I don't have to keep moving to click every time I read and it may be just me but sometimes I get a bit click happy and accidentally skip text. There's no way to read skipped text which is a bit inconvenient. Lastly the only other gripe I have with this is just a small personal desire. There are a lot of choices and decisions and sometimes it's nice to know when you are heading in the right direction for a new path. I've seen in plenty of story games where a new decision appears differently than a choice you have explored and it would be nice to see it here as well. I know it sounds a bit circle logic since I've talked about how great the humor along with how much I would enjoy a more serious tone but it just works for this. It's nice to see a game about lovecraftian mythos not take the subject material serious and drab all the time. If you are looking for a deep dark mysterious adventure that dives into the dark derelicts of the lovecraftian universe than this isn't it. If you're looking for a quirky choose your own adventure that pokes a lot of humor in the dialogue set in a lovecraftian universe like the Penny Arcade games or Cthulhu Saves The World than this is probably for you. I've played the game for about two hours at the time of this review and have only found seven of the endings. It will be fun to dive in and discover more and I don't regret the purchase. ???????? ???????????? ???????????????????? ???????????????? ???????????? https://store.steampowered.com/app/213030/Penny_Arcades_On_the_RainSlick_Precipice_of_Darkness_3/
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Release:23.06.2023
Genre:
Adventure
Entwickler:
RobotPumpkin Games
Vertrieb:
Assemble Entertainment
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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