- When starting a new Custom Survival game, Scurvy will be active if ‘Start Gear Load Out’ is set to anything but ‘Very High’.
- When switching to a fresh Canister with the Respirator and a lit light source equipped, the light source will temporarily extinguish.
- When placed in areas with steep inclines, the Travois can fall under the ground layer and become unreachable after the player transitions to or from an interior.
- Players will be unable to transfer stacks of items to a Container if the stack weighs more than the remaining capacity of the Container.
- Sometimes players will be unable to equip the Respirator from their Backpack. The Respirator can still be equipped through the Radial Menu, under the “First Aid” option.
- Fixed an issue where entering or exiting the Langston Mine in the Zone of Contamination from any entrance could result in a crash on Xbox and Playstation.
- Fixed a rare crash which could occur when interacting with the Security Chief's remains during the completion of the Buried Echoes Tale.
- Fixed an issue where time spent in the Langston Mine portion of the Zone of Contamination was not reflected in the Survivor's Journal > Stats.
- Fixed an issue where the Insulated Flask would never be damaged during Struggles.
- Adjusted Vitamin C content in Fish, so fish of the same species provide more consistent values.
- Fixed an issue where Polaroids in the Zone of Contamination would not reveal their associated Vista location when picked up.
- Fixed an issue where Bears would not spawn in multiple locations where they normally should.
- Fixed an issue where after a Bear Struggle, notifications for new Afflictions would not appear.
- Fixed an issue where the Buried Echoes Badge would not appear on-screen upon completing the Tale.
- Fixed an issue where Broth could not be consumed and displayed no Calorie value..
- Fixed an issue where Broth was no longer needed to Craft Recipes which should require it as an ingredient.
- Fixed an issue where Broth weighed twice as much as intended.
- Fixed an issue where Poisoned Wolf Carcasses could disappear after Harvesting them.
- Fixed an issue where exiting the First-Person Harvest UI for Rabbits or Ptarmigans caused the Carcass to disappear.
- Fixed an issue where some containers could not be searched in the Langston Mine.
- Fixed an issue where the Respirator could lose Condition and and in some cases be found in a Ruined state.
- Fixed an issue where some randomly spawned corpse and container locations would reset or double upon entering and exiting the Concentrator Building in Zone of Contamination.
- Fixed an issue where the camera could temporarily dip underground when interacting with a Timberwolf Carcass.
- Fixed an issue where Travois trails would disappear upon entering and exiting an interior.
- Fixed an issue where Chemical Hazards would change their level of detail too abruptly, making it look like parts of the pool were appearing and disappearing.
- Adjusted the tank rail car to better visually match other rail cars.
- Fixed an issue where a portion of the ceiling in the Langston Mine could appear and disappear based on the Survivor's location.
- Fixed multiple locations in the Langston Mine where the player could force themselves into terrain, resulting in being able to see out of bounds.
- Fixed an issue in the Zone of Contamination where the player could climb out of bounds and become stuck.
- Fixed an issue where pipes could be seen intersecting through the wall in the main entrance to the Concentrator Building.
- Fixed an issue with an exit door inside the Concentrator Building, which resulted in a seam through which the player could see out of bounds.
- Fixed multiple issues with terrain in the Langston Mine which resulted in gaps through which the player could see out of bounds
- Fixed multiple issues where terrain and objects intersected in the main entrance to the Concentrator Building.
- Fixed an issue where collision was missing from a wall in the Concentrator Building, allowing players to fall out of bounds.
- Fixed multiple issues in the Zone of Contamination to Airfield transition cave where missing or misplaced terrain could allow the player to see out of bounds.
- Fixed an issue where a toxic barrel could be found suspended mid-air in the Zone of Contamination.
- Fixed multiple issues in the Langston Mine which could cause the player to become stuck.
- Fixed an issue which caused a Toxic Gas warning sign to appear and disappear based on the Survivor's location.
- Fixed an issue where sometimes when Harvesting a Timberwolf with a Knife, the Knife would be missing from the Survivor’s hand.
- Fixed an issue where the sound effect of turning off a Flashlight was delayed.
- Fixed an issue where Chemical Hazard ambience and audio would trigger at incorrect times.
- Fixed an issue where Canisters provided no audio feedback when picked up, dropped, or moved to and from the inventory.
- Fixed an issue where ambient audio suppression was never disabled after listening to Foreman's Site Report Collectables.
- Fixed an issue where no sound effects would play when automatically reloading a Canister.
