
Greetings, Lampbearers,
With today’s update, we’re taking another step forward in making co-op play a more dynamic and unified experience for both players. Players joining your world in shared progression now have even greater independence; they can interact with umbral bellies, activate vestiges, and even initiate boss fights.
We continue to monitor your feedback and are working on additional improvements. To this end, we would greatly appreciate it if you could participate in our poll over on X asking about co-op play in future instalments of Lords of the Fallen – Vote in the poll
Thank you for your ongoing feedback and support as we continue to enhance Lords of the Fallen.
In light, we walk.
The CI Games Team
Patch Notes:
Screenshot by arbalestier on Discord
Shared Progression Improvements
- Joining players in shared progression can now independently: [list]
- Interact with umbral bellies
- Plant vestige seeds
- Activate vestiges
- Start boss fights
- Use shrines
Technical Improvements
- Fixed multiple crash issues across various game scenarios
- Added DLSS support for the Microsoft Store/Game Pass versions of the game
- Fixed an issue where ranged weapon trajectory would disappear after unlocking from an enemy
AI Navigation
- Improved the navmesh for AI in several in-game areas, making AI characters move around the world more smoothly