[b]Grapple Reworks, Gas Station - Storm, and bug fixes are featured in our upcoming October 22nd, 2024 patch.[/b]
Our October 22nd, 2024 patch is scheduled to start rolling out across console and PC at roughly 8AM EDT. This patch will also include the release of a new map variant, Gas Station - Storm, Maria Outfit Pack I, Hands Suspenders Outfit, and the Halloween ‘Rush Week’ Pack.
As a reminder, the Towel and Laundry Day cosmetics in ‘Rush Week’ are moving to paid DLC at $1.99 USD each.
[b]PATCH NOTES[/b]
[b]Changed:[/b] Close Encounters/ Grapples
- Each character will now have a grappling value assigned to them to determine their effectiveness in a close encounter
- Read the full changes [url=https://www.txchainsawgame.com/hub/grapple-reworked-explained]here[/url]
- The following toggles are now available in custom private matches [list]
- Victim Health - Half, Default, Double
- Family Damage - Half, Default, Double
- Character Abilities - Enable or Disable
- Character Perks - Enable or Disable
- HUD toggle - Enable or Disable
- We have slightly increased the amount of melee hits it takes to execute a Sorority Girl
- It will now take Johnny 3 hits to execute a Sorority Girl
- We have increased Johnny’s Proficiency
- Johnny will now be able to lockpick doors faster
- Johnny’s stun time from door slams has been decreased
- We have updated the amount of spawn locations for the Attic Pole
- The Attic Pole will now spawn farther away from Sorority Girls
- We have decreased the damage that Sorority Girls take from falling out of a vent
- They will no longer receive damage
- Activation levels for Grandpa Perks has been fixed, and will activate at the correct Family Bond level
- We fixed an issue where blood trails were no longer showing up for either Victim or Family Players
- We have fixed a bug that caused Family members to not properly open doors and gates
- Electric Traps set by Hands that were disabled or triggered were not highlighting for Victims with ‘Clear Eyes’ [list]
- This has been fixed to be consistent with Hitchhiker’s traps and Nancy’s barbed wires, which are highlighted even after being triggered
- Issues with ‘Fast Hands’ not working properly have been resolved and the perk will now function as intended
- We have (once again) fixed an issue where the Victim Endurance stat did not feel noticeably different for players [list]
- Victim’s total stamina capacity, stamina drain, and regeneration will now scale properly as players allocate more points into Endurance
- Cook’s Seek Ability was incorrectly highlighting dead bodies after using his Lovely Neck Execution [list]
- This has been fixed, and Cook’s Seek Ability will now only highlight alive Victims
- We have again fixed a bug where Cook could highlight Victims who have already escaped with his Seek Ability
- Cook is now able to use his ability only on active playing Victims
- We have resolved an issue where the Close Encounter animation would cancel out if a Family member opened or closed a nearby door
- Player can now engage in a Close Encounter near a door without this interruption
- We have fixed an issue where if a Victim stepped in a Hitchhiker trap placed on the inside of a window, it would still activate the window jump cinematic and Victims would receive double the damage
- Victim players will no longer get stuck under the window in this scenario
- An issue has been resolved where Victims who were hit with a thrust melee attack didn’t take damage over time from the perk ‘Rough Cut’
- Damage over time will now apply to a Victim when hit with a thrust with ‘Rough Cut’ equipped
- An issue has been fixed where Noise Indicators wouldn’t follow Victims after they’ve opened a sliding door
- We have resolved an issue where sliding doors wouldn’t produce noise VFX for victims if the Grandpa perk ‘Exterior Alarms’ was active
- Sliding doors will now produce noise VFX for victims at all times
- We have fixed an issue where the prompt for Victims to stab Grandpa wouldn’t populate from certain angles and distances
- Stabbing Grandpa will now feel more consistent for players
- When players would go to the Customization Menu, the lighting was too bright and caused textures to go missing
- The lighting is now correct in the menus and textures are no longer missing
- We have fixed an issue where the UI for Hands’ perk ‘Heart Attack’ was not proccing on a Barge hit
- An issue where Family Members were not correctly turning away when players faced their camera towards them has been resolved
- We added collision to the side table in the Living Room
- We removed incorrect collision in the Dining Room that would prevent players from navigating between a side table and flower vase
- A visual bug has been resolved where a seam line would appear on the Sorority Girl’s back or shoulder
- We have resolved issues players were facing with doors not opening consistently for Johnny, despite pressing the correct inputs
- When using the perfume on Johnny, it was not disabling his Hunt ability as described in the tutorial
- Now, when a Johnny player steps into a perfume cloud, his Hunt ability is deactivated
- When Johnny turns off the fusebox, the Sorority Girls were still able to make phone calls to the police
- This has been fixed so that the prompt to turn off the fusebox was removed
- The Anonymize Player Names option would show all players in a Rush Week lobby who was Johnny
- Players with Anonymize Player Names turned on will now see a “?” for everyone in the lobby
- We have fixed an issue where the Victim UI for minigames would be visible to Family members
- Missing UI has been fixed for when Players would use a health item after canceling a mini-game
- There was an issue where if the Host of a lobby canceled out of a minigame and used a health potion afterwards, they would be softlocked
- This has now been fixed
