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Patch Notes - October 22nd, 2024
The Texas Chain Saw Massacre
23.10.24 17:42 Community Announcements
[b]Grapple Reworks, Gas Station - Storm, and bug fixes are featured in our upcoming October 22nd, 2024 patch.[/b] Our October 22nd, 2024 patch is scheduled to start rolling out across console and PC at roughly 8AM EDT. This patch will also include the release of a new map variant, Gas Station - Storm, Maria Outfit Pack I, Hands Suspenders Outfit, and the Halloween ‘Rush Week’ Pack. As a reminder, the Towel and Laundry Day cosmetics in ‘Rush Week’ are moving to paid DLC at $1.99 USD each. [b]PATCH NOTES[/b] [b]Changed:[/b] Close Encounters/ Grapples
  • Each character will now have a grappling value assigned to them to determine their effectiveness in a close encounter
  • Read the full changes [url=https://www.txchainsawgame.com/hub/grapple-reworked-explained]here[/url]
[b]Tuned:[/b] Custom Private Match Toggles
  • The following toggles are now available in custom private matches [list]
  • Victim Health - Half, Default, Double
  • Family Damage - Half, Default, Double
  • Character Abilities - Enable or Disable
  • Character Perks - Enable or Disable
  • HUD toggle - Enable or Disable
[/list] [b]Tuned:[/b] ‘Rush Week’- Johnny’s Melee Damage
  • We have slightly increased the amount of melee hits it takes to execute a Sorority Girl
  • It will now take Johnny 3 hits to execute a Sorority Girl
[b]Tuned:[/b] ‘Rush Week’ - Johnny’s Lockpicking
  • We have increased Johnny’s Proficiency
  • Johnny will now be able to lockpick doors faster
[b]Tuned:[/b] ‘Rush Week’ - Johnny Door Stuns
  • Johnny’s stun time from door slams has been decreased
[b]Tuned:[/b] ‘Rush Week’- Attic Pole Spawns
  • We have updated the amount of spawn locations for the Attic Pole
  • The Attic Pole will now spawn farther away from Sorority Girls
[b]Tuned:[/b] ‘Rush Week’ - Sorority Girls Vent Damage
  • We have decreased the damage that Sorority Girls take from falling out of a vent
  • They will no longer receive damage
[b]Fixed: [/b]Base Game - Grandpa Perks
  • Activation levels for Grandpa Perks has been fixed, and will activate at the correct Family Bond level
[b]Fixed:[/b] Base Game - Blood Trails
  • We fixed an issue where blood trails were no longer showing up for either Victim or Family Players
[b]Fixed: [/b]Base Game - Door and Gate Inconsistencies
  • We have fixed a bug that caused Family members to not properly open doors and gates
[b]Fixed:[/b] Base Game - ‘Clear Eyes’
  • Electric Traps set by Hands that were disabled or triggered were not highlighting for Victims with ‘Clear Eyes’ [list]
  • This has been fixed to be consistent with Hitchhiker’s traps and Nancy’s barbed wires, which are highlighted even after being triggered
[/list] [b]Fixed:[/b] Base Game - ‘Fast Hands’
  • Issues with ‘Fast Hands’ not working properly have been resolved and the perk will now function as intended
[b]Fixed:[/b] Base Game - Victim Endurance
  • We have (once again) fixed an issue where the Victim Endurance stat did not feel noticeably different for players [list]
  • Victim’s total stamina capacity, stamina drain, and regeneration will now scale properly as players allocate more points into Endurance
[/list] [b]Fixed:[/b] Base Game - Cook Tagging Dead Bodies
  • Cook’s Seek Ability was incorrectly highlighting dead bodies after using his Lovely Neck Execution [list]
  • This has been fixed, and Cook’s Seek Ability will now only highlight alive Victims
[/list] [b]Fixed:[/b] Base Game - Cook Tagging Escaped Victims
  • We have again fixed a bug where Cook could highlight Victims who have already escaped with his Seek Ability
  • Cook is now able to use his ability only on active playing Victims
[b]Fixed:[/b] Base Game - Close Encounters Door Interruption
  • We have resolved an issue where the Close Encounter animation would cancel out if a Family member opened or closed a nearby door
  • Player can now engage in a Close Encounter near a door without this interruption
[b]Fixed:[/b] Base Game - Hitchhiker Traps and Windows
  • We have fixed an issue where if a Victim stepped in a Hitchhiker trap placed on the inside of a window, it would still activate the window jump cinematic and Victims would receive double the damage
  • Victim players will no longer get stuck under the window in this scenario
[b]Fixed:[/b] Base Game - Rough Cut Thrust
  • An issue has been resolved where Victims who were hit with a thrust melee attack didn’t take damage over time from the perk ‘Rough Cut’
  • Damage over time will now apply to a Victim when hit with a thrust with ‘Rough Cut’ equipped
[b]Fixed:[/b] Base Game - Noise Indicators Following Victims
  • An issue has been fixed where Noise Indicators wouldn’t follow Victims after they’ve opened a sliding door
[b]Fixed: [/b]Base Game - ‘Exterior Alarms’ Noise VFX
  • We have resolved an issue where sliding doors wouldn’t produce noise VFX for victims if the Grandpa perk ‘Exterior Alarms’ was active
  • Sliding doors will now produce noise VFX for victims at all times
[b]Fixed:[/b] Base Game - Stabbing Grandpa Prompt
  • We have fixed an issue where the prompt for Victims to stab Grandpa wouldn’t populate from certain angles and distances
  • Stabbing Grandpa will now feel more consistent for players
[b]Fixed: [/b]Base Game - Lighting in Customization Menu
  • When players would go to the Customization Menu, the lighting was too bright and caused textures to go missing
  • The lighting is now correct in the menus and textures are no longer missing
[b]Fixed:[/b] Base Game - ‘Heart Attack’ UI
  • We have fixed an issue where the UI for Hands’ perk ‘Heart Attack’ was not proccing on a Barge hit
[b]Fixed: [/b]Base Game - Family Member Adjusting with Camera Movement
  • An issue where Family Members were not correctly turning away when players faced their camera towards them has been resolved
[b]Fixed:[/b] ‘Rush Week’ - Living Room Collision
  • We added collision to the side table in the Living Room
[b]Fixed: [/b]‘Rush Week’ - Dining Room Collision
  • We removed incorrect collision in the Dining Room that would prevent players from navigating between a side table and flower vase
[b]Fixed:[/b] ‘Rush Week’ - Sorority Girl Models
  • A visual bug has been resolved where a seam line would appear on the Sorority Girl’s back or shoulder
[b]Fixed:[/b] ‘Rush Week’ - Opening Doors as Johnny
  • We have resolved issues players were facing with doors not opening consistently for Johnny, despite pressing the correct inputs
[b]Fixed:[/b] ‘Rush Week’ - Perfume and Hunt Ability
  • When using the perfume on Johnny, it was not disabling his Hunt ability as described in the tutorial
  • Now, when a Johnny player steps into a perfume cloud, his Hunt ability is deactivated
[b]Fixed:[/b] ‘Rush Week’ - Fusebox
  • When Johnny turns off the fusebox, the Sorority Girls were still able to make phone calls to the police
  • This has been fixed so that the prompt to turn off the fusebox was removed
[b]Fixed:[/b] ‘Rush Week’ - Anonymize Player Names
  • The Anonymize Player Names option would show all players in a Rush Week lobby who was Johnny
  • Players with Anonymize Player Names turned on will now see a “?” for everyone in the lobby
[b]Fixed:[/b] Private Matches - Victim UI
  • We have fixed an issue where the Victim UI for minigames would be visible to Family members
[b]Fixed:[/b] Private Matches - Health Potion UI
  • Missing UI has been fixed for when Players would use a health item after canceling a mini-game
[b]Fixed:[/b] Private Matches - Stuck After Canceling Minigame
  • There was an issue where if the Host of a lobby canceled out of a minigame and used a health potion afterwards, they would be softlocked
  • This has now been fixed
For any existing or persistent issues, please use the [url=support.txchainsawgame.com]support site[/url]. Thank you for reading the patch notes.
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Release:18.08.2023 Genre: Actionspiel Entwickler: Sumo Digital Vertrieb: Gun Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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