- Early Access is available for Standard Edition and Deluxe Edition pre-orders
- Only players who have purchased Deluxe Edition will receive access to the updated Spirit of Steam for Train Sim World 3 (anyone else receiving the free Spirit of Steam update will do so with release on the 6th September).
- Standard Edition for Xbox is not available, due to it being on GamePass on launch day
- Players can access Early Access during any period between live time on September 2nd, and launch on September 6th, with the purchase of Standard or Deluxe Editions
- New Bakerloo Timetable
- Peninsula Corridor Preservation Crew update [huge]
- Rhein-Ruhr Osten Preservation Crew update [medium]
- Oakville Subdivision Preservation Crew update [huge]
- Cathcart Preservation Crew update [tiny]
- Long Island Railroad Preservation Crew update [small]
- LGV Preservation Crew update [tiny]
- 2 new Luzern-Sursee scenarios
- Blue glow when entering tunnels has been removed
- Lightning should no longer be present when in tunnels
- 500Hz LZB magnet now triggers outside Würzburg
[b]8th-gen and 9th-gen platforms[/b]
We’ve had a lot of questions about the differences in experience between 9th-generation (PC, PS5, Xbox Series X/S) and 8th-generation (PS4, Xbox One) platforms
We’ve been testing across all these platforms across the duration of Train Sim World 3’s development, in order to work out how to provide the best experience to players.
There will be some slight differences between your experiences due to the power and possibilities with the respective technology, but if you’ve been playing Train Sim World 2 these will be familiar to you already. These are summarised below.
- Train length will be limited to 100 wagons on 9th-gen and 50 wagons on 8th-gen
- Services and layers:
- Southeastern High Speed Extended – same number of playable and AI services
- Cajon Pass – same number of playable services, with shorter formations on 8th-gen (see above)
- Kassel-Würzburg – same number of playable and AI services
- 9th-gen players will experience better graphical performance
- 9th-gen players will have better game performance (both 8th and 9th-gen we are happy with performance for though)
- We will monitor your feedback over the Early Access window and make amendments if needed to ensure the best experience for you all.
- [Xbox One] [Kassel-Würzburg] – Northbound services from Würzburg may cause some crashes (this is fixed in the launch build)
- [PS4] [Kassel-Würzburg] – 3 collectibles unable to be collected on
- [PS4] [SEHS] – Improvements to Strood tunnel lighting
- [PS4] [SEHS] – Improvements to loco darkening when entering the first tunnel after St Pancras station
- [All platforms] [Cajon Pass] – ‘Shop Class’ scenario – train does not start after completing tutorial
- [PS4] [Cajon Pass] – Alerter on ES44C4 currently unable to reset when locomotive is stationary after Penalty brake application
- [Xbox on Windows] Train Sim World 3 core routes don’t have journey chapters
- [Xbox on Windows] Livery Designer missing some locomotives
