Hello, truckers! ???? Happy holidays to everyone! ????
Today we’d like to show you a small part of our current progress in location development — specifically, the road to Cummins. [previewyoutube=RrZmVRFhdN4;full][/previewyoutube] In this video, you can see significantly more greenery compared to First Haul. We’re gradually moving away from purely desert landscapes and making the world more diverse. In fact, we already have around 20 new roads and several small towns nearly ready, but we’ll show them a bit later — once they’re fully polished.???? Day / Night & AI Traffic
At the same time, we’re working on a new day/night system — the previous version was poorly optimized, so we’re now building a new lighting setup for the game. You may also notice that there are currently no cars on the roads. This is due to the active development of a new traffic AI. With the new system, vehicles will:- handle complex intersections and roundabouts
- drive confidently both in cities and outside urban areas — not too slow and not too fast
- behave naturally and not get in the player’s way
