
Highlights
• Garrison – Dueling Zone full rework, Pit of Skulls • Garrison – New free fight zone by the end of the old broken bridge • Garrison – Unique aspect for each faction in the grandstand watching the Dueling Zone. • Skulls for the Skull Throne Campaign starts today 5/31 • 4 Unique Faction Weapons in the Skulls for the Skull Throne Campaign as rewards. You need to play the faction to win.General
• XP rewards increased for Vehicle users and Finishing Enemies.
• Modified Eldar vehicles driving behavior especially the rotation speed.
• Promethium Mine – Spawn locations reworked, an additional spawn has been added for Attackers and Defenders, Terrain has been modified to deny cross-map sniping.
• Carmine Ascent – Added additional flanks on Capture Point C. New bridge added to move transports closer to C to eliminate some of the running from B -> C.
• Ammo Packs and Health Packs are now cooldown abilities. The 2x packs refill in half the time of the single pack.
• Giving items to an ally is now 35% Faster.
• Dire Avengers base armor stats increased from 75 -> 90.
• Swooping Hawk fuel regeneration time increased from 3 Seconds to 9 Seconds.
• Farseer’s Wrath now has its mod slots open.
Bug Fixes
• Fixed a chunk of terrain which had an incorrect texture in Garrison.
• Fixed Veteran Blood Angel eye lenses color (from red to green).
• Fixed Inquisition Helmet eye lense color for veterans (they were black).
• Fixed incorrect golden trim color for all Company Shoulder when wearing Artificer Armor.
• Fixed incorrect plain white edges on shoulders with Artificer Armor for all SM chapters and incorrect golden trim color for Apothecaries.
• Fixed Kill Team Helmet (Inquisition) eye lense color for all SM chapters.
• Fixed Step up issue on Promethium Mine A point.