You had to be there.
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Highlights
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New Hold the Line map Carmine Ascent!
This map is an uphill battle leading to a fortress at the top of a hill as the final point. Attackers need to make use of various flank routes in a coordinated manner in order to capture points, while defenders must be strategically placed in order to stop them.
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New Supremacy map Pegasus Station Recovered
The Pegasus Station was left abandoned after a hyper explosion of a near star, the climate and weather changed drastically. Once the storm calmed down, the Imperium came back and recovered the station for strategic advantage over the Xenos.
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12 New Weapons
4 new weapons with Unique abilities at 200,000 Requisition, and 8 skins for RTC. You can click the link to the full patch notes for details of course ;)
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Balancing
This includes parts of our ongoing work on balancing, but predominantly based on our forum threads on balancing, testing on UAT and player feedback so that you scream longer, till you die. Instant death isn't so much fun or epic. They have a quake mod for that. Balancing includes:
- Tweaks on the Boltguns and their attachments
- Smart Pistols (all factions) spread increased
- Smart Pistols (SM/CSM) recoil and spread tweaked to reduce headshot occurrence
- Ork Skip Launcha buff
- Meltabombs and Meltabomb bundle damage reduced
- Eldar vehicles’ health increased
- Veterans are now immune to one shot and are not affected by the Critical State anymore.
- Poison resistance have been made consistent for all Veterans and Heroes
- Lash of Slaanesh tweaked
- Blight grenade’s blast radius increased
- Autarch’s toughness increased
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Bug Fixes
There were a few, including:
- Necrotic Chainsword now locked to Mark of Nurgle
- Increased Reload speed on the Twin Linked Shuriken Catapult
- Eldar Shuriken Pistols slightly buffed
- Increased Poison Ailment on Stream of Corruption
- Global collision fixes on several maps to prevent vehicle exploits
- Medusa: added a railing on point C outdoor balconny
- Art and Collision fixes on Medusa, Torias and Zedek
- Updated the Trim color of the Space Marine 9th Company Shoulder Pads
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Forthcoming
This patch does include more things that are disabled on the server, such as a new series of campaigns that launch later while being in the final process.
We will also pull Promethium Mine from rotation as to do some small upgrades and fixes, more map re-work where we put other game modes and cut up maps. There are huge parts of the maps you've never seen before.
We will also look at feedback and game data of the balancing to decide the next steps, along with more items and specific changes like in this update.
Do you want to know more? Do you want to join?
Head over to the official forum threads, play with us on our public test server that has scheduled playtests.
The kill-a-dev achievement should still be working there ;)
Thanks from your friendly Arkhona janitors for the continued support!