Highlights
- Brand new full voiceover for the Prologue and companion chatter across the game;
- New visual effects and icons;
- Narrative tweaks and new reactivity options;
- Fixes for broken quests and dialogues (including the long-anticipated Price of Humanity quest fix);
- Fixes for incorrect and inconsistent epilogues;
- A massive amount of fixes for incorrectly functioning abilities and items, including those that led to silly damage multiplication;
- Balance updates, including survivability and damage buffs to Space Marines, nerfs for Officers, weapon balance, encounter balance, and changes to calculations of many stats, bonuses and difficulty modifiers, resulting in an overall smoother game experience;
- A lot of performance improvements and optimization;
- Reputation thresholds for vendors being lowered by about 20%;
- Improvements for NPC AI, reducing the cases of friendly fire and unnecessary triggering of Attacks of Opportunity;
- Co-op desync fixes and possibility to hire mercenaries during multiplayer sessions;
- QoL UI improvements, including ability sorting, recommended skills and visibility of quests and extractums on the map;
- Marazhai and Yrliet gaining access to many previously human-restricted items;
