- Europe
- Japan
We will add more servers in the future, so please let us know which regions you believe we should.
Also, we have added a party confirms system so whenever a party leader initiates a match search/fight - a dialog will appear to every party member asking them if they are ready to fight.
Patch notes:
Gameplay
- Added the option to change the server region.
- When inviting players to your party and they are connected to another server region a message regarding that will appear.
- Whenever the party leader wishes to start a match, all players have to notify him that they are ready.
- Added the option to remove a gem from an item with the Right-click menu.
- Leaderboard rank points are now determined by your opponents' matchmaking score (MMR).
- When receiving a counter-offer after begging for mercy, clicking the Beg button will now accept the counter-offer.
Graphics
- A '+' indicator will appear in the Appearance tab button and in the special cosmetics button when reaching Warrior level 3 for the first time.
- Added a message pop-up when trying to craft a gem when you don't have enough materials/glory coins with the specific reason.
- When having 2 active skills learned, a tooltip will appear when trying to learn a new one.
- Hotkeys indicators in the "Mercy menu" will no longer go over the offer received panel.
- When crafting a level 1 gem in the Jewelry, gem shards will show in the machine's blender.
- Unified all texts in the skills menu.
- Added a hint to skip the gem crafting animation.
- Fixed a graphical glitch in the options tabs.
- Fixed a graphical glitch in the "Mercy menu".
Bugs & Technical issues
- Fixed an issue where players receive double daily chests
- Fixed an issue with certain scenarios in Dead-Ned fight that would lead to a game de-sync.
- Fixed an issue where a Warrior with retaliate dies with the Rise skill triggered when his opponent triggered combo attack would lead to a game de-sync.
- Blocked an exploit where you can bypass the weapon attributes requirement.
- Fixed an issue that prevented upgrading a house perk to level 25.
- Fixed an issue where a player could send another player an alliance offer even after he died.
- Fixed an issue when dragging a gem to an item would lead to the gem getting stuck in the menu.
- Fixed an issue where a player can be in an alliance when there are 2 players left.
- Fixed an issue where buff created in the same spot of another buff would result in a game de-sync.
