Additions
- Added Controller Customization
- Add [i]Elder Dialogue[/i] Options before entering the final part of the game
Fixes
- Fixed button prompts
- Fixed snacks get consumed twice
- Fixed [i]Shirl Shop[/i] UI issues
- Fixed wrong quest marker after getting the shield
- Fixed inconsistency with highlighting of options on using Minus and Plus buttons to open Inventory and Systems menu.
- Fixed Screen Settings visuals
- Fixed Minimap getting stuck
- Fixed Crafting UI navigation issues (Keyboard)
- Fixed: Graphic settings get selected incorrectly
- Fixed: Title fails to save the Audio Settings after restarting the game.
- Fixed: Exit Button in Menu not visible
- Fixed: Snacks under Inventory shows No Data.
- Fixed: [i]Glacial Glades[/i]' Door won't open / can't interact with terminal
- Fixed: [i]"Learn More"[/i]-Button in News Post UI opens Discord-Link six times
- Fixed: Upgrade Flowers glow even though they are already collected
- Fixed: [i]Paradox Apex[/i] clones despawn to late
- Fixed: [i]Desmond[/i] walks into unloaded area while the needle eye cutscene is playing
- Fixed: Death in time travel zone
- Fixed: Black screen on loading
- Fixed collider issue in [i]Area 05[/i]
- Fixed skipping Item near [i]Divide[/i]
- Fixed collider issue in [i]Dungeon 02[/i]
- Fixed controls work when the game runs in background
- Fixed [i]Desmond's[/i] name is shown as "???" in [i]NeedleEye[/i] after his name has been revealed
- Fixed missing collision in Bog
- Fixed getting hit by the [i]Overseer's[/i] teleport-laser in paradox fight disables the map
- Fixed collider issue in [i]Xelot Hideout[/i]
- Fixed white stamina bar
- Fixed [i]Campsite[/i] not being implemented properly
- Fixed: NPC [i]Riff Raff[/i] without sound
- Fixed:[i] Desmond[/i] appears too early in the Elder Dialogue after returning from the Science Station
- Fixed: [i]Paradox Apex[/i] creates clones while being stunned
- Fixed extra stamina for picking up a second stamina upgrade
- Fixed overlapping Terminals in [i]Science Station[/i]
- Fixed some missing VOs on NPCs
- Fixed Jump-Yeet in [i]The Wilds[/i]
- Fixed zap-traps (and flamethrower) get regenerated way too quickly, and unlimited use
- Fixed [i]Speed Gum[/i] Effect slows down player when it runs out
- Fixed: [i]Infected Soldiers[/i] in [i]Science Station[/i] can talk now.
- Fixed: Entering the [i]Xelot Base[/i] from the alternate route plays the wrong music
- Fixed: Two highlighters are observed while loading an old save in the Load/Save menu of the game.
- Fixed: Chest is unreachable in past
- Fixed: Upgraded [i]Snare[/i] has no Icon and multiple Items selected
- Fixed: Golden chip visually wrong
- Fixed: Max hearts are clipping into other UI
- Fixed: [i]Warden[/i] is named Warden in German
- Fixed German name for [i]Apex predator[/i]
- Fixed the crate in the roots in [i]The Wilds[/i]
- Fixed: Not all stamina upgrades got saved
- Fixes lots of small sound issues
- Fixed lots of additional collision/clipping issues.
