Major Changes: Rider rebalance (details below) Minor Changes: Improved rider's restocking precision Bug Fixes: Fixed known exploits for instant delivery airship service Rider Changes: [b]Alphahawk[/b] Integrity 1400 > 5600 ProjectileDamage 1310x2 > 1310x3 ReloadSpeed 3.80s > 1.17s AmmoStorage/perVolley 2000/20 > 3024/84 ShieldCapacity 4800 > 6000 RiderSpeed 83Km/h > 104 Km/h Resistance 0 > 25% TrainingTime 15s > 10s [b]Aetherhawk[/b] Integrity 175 > 750 ProjectileDamage 150 > 600 ReloadSpeed 1.50s > 1.31s AmmoStorage/perVolley 2000/20 > 720/16 RiderSpeed 85Km/h > 106Km/h TrainingTime 5s > 3s Added interception capability [b]Pegasus Rider[/b] Integrity 1400 > 2800 ProjectileDamage 240 > 420 WeaponRange 240m > 230m ReloadSpeed 0.60s > 0.40s AmmoStorage/perVolley 4800/200 > 900/6 RiderSpeed 76Km/h > 95Km/h Resistance 0 > 10% TrainingTime 8s > 6s Added interception capability [b]Nightmare Rider[/b] Integrity 1500 > 4800 ProjectileDamage 420x5 > 850x3 WeaponRange 300m > 265m ReloadSpeed 3.00s > 2.20s AmmoStorage/perVolley 2400/300 > 2400/60 RiderSpeed 72Km/h > 91Km/h Resistance 0 > 20% TrainingTime 12s > 8s [b]Griffon Rider[/b] Integrity 3000 > 10800 ProjectileDamage 700 > 980x3 ReloadSpeed 2.00s > 1.36s AmmoStorage/perVolley 2000/50 > 2160/60 ShieldCapacity 1500 > 3000 RiderSpeed 62Km/h > 78Km/h Resistance 0 > 35% TrainingTime 15s > 14s [b]Javelineer[/b] Integrity 2000 > 8400 AmmoStorage/perVolley 2000/2000 > 2460/2460 RiderSpeed 51Km/h > 78Km/h Resistance 0 > 30% TrainingTime 15s > 14s *Projectiles are now in a tight spread pattern [b]Cannon turret pod[/b] Integrity 3200 > 5400 ProjectileDamage 980x2 > 3480 WeaponRange 240m > 230m ReloadSpeed 2.00s > 2.32s AmmoStorage/perVolley 6000/600 > 1656/92 RiderSpeed 20Km/h > 39Km/h Resistance 0 > 40% TrainingTime 10s > 8s Added interception capability [b]Rotary cannon turret pod[/b] Integrity 2400 > 4800 ReloadSpeed 0.20s > 0.22s AmmoStorage/perVolley 6000/600 > 1650/15 RiderSpeed 22Km/h > 44Km/h Resistance 0 > 35% TrainingTime 10s > 8s [b]Carronade turret pod[/b] Integrity 3600 > 6000 ProjectileDamage 640x5 > 640x7 ReloadSpeed 3.00s > 2.35s AmmoStorage/perVolley 3000/600 > 2100/105 RiderSpeed 18Km/h > 37Km/h Resistance 0 > 45% TrainingTime 10s > 8s *Projectiles are now in a tight spread pattern [b]Air-burst turret pod[/b] Integrity 2400 > 4800 ProjectileDamage 100x5 > 100x4 ReloadSpeed 0.50s > 0.32s AmmoStorage/perVolley 6000/400 > 1800/30 RiderSpeed 21Km/h > 42Km/h Resistance 0 > 35% TrainingTime 10s > 8s