Status:
- LIVE NOW: 20th November 2023
- Older Saves: Safe to continue
Major Update #2 - V.1.3.0.8
This release marks the final step toward the full officers' side stories content, scheduled for release at the end of this month. It encompasses all the quality-of-life (QoL) improvements necessary for players to enjoy the game to its fullest. The update introduces new accessibility features and fine-tunes existing content, aiming to make the onboarding experience smoother and less punishing for new players learning the game mechanics.Shipyards and Parts Shops are now Integrated
One of the most highly anticipated improvements has arrived! Now, you can place ship parts from merchants onto your ships and test them out before deciding to buy or try other ones. The shipyard information panel also provides more in-depth information on various aspects of the ship, including shield recharge, power consumption, cruising drive multipliers, and more.
Storyline Progression Tracking Screen
We've gathered diverse feedback regarding the game content, primarily addressing the absence of a mechanism to communicate the rewards associated with exploration and following the storyline. Consequently, we've introduced a new screen to provide a glimpse of the enticing elements awaiting players on their journey. This screen also serves to foreshadow upcoming challenges, giving players a heads-up before the game intensifies following specific milestones.
Clear and Relative Display of Fleets Power
You can now assess your fleet's power and compare it with other fleets to determine whether to engage or return later after improving your roster. Weak hostile agents will no longer pursue your fleet but may still initiate a fight if you enter their engagement area.
Filtering Items, Destinations, and Settlements by Typing Names
Kingdoms Adrift features a vast array of destinations and items available for exploration, use, and trade. Browsing through them one page at a time can be rather tiring. Therefore, we have introduced an incremental search box that continuously filters results, making it easier for you to find exactly what you are looking for.
Intel on Settlements is now Sold at Supply Stores in Region Hubs
Alternative to visiting, you can now find information on merchants and factories for ports in each region by buying information from supply stores in region hubs, like Everspring Town for the Everspring Islands for example. You can now plan your route ahead to make more out of exploring new areas or grab things that are in demand at your quests destination.
Revised Hunting Faction Fleets Spawn System
Stronger hostile hunting fleets and other significant threats are now gated behind main story progress. This provides you with the opportunity to build up your fleet and navigate through boss fights that serve as preparation for encountering more formidable hunting fleets. The enemy difficulties are categorized into five tiers: tier 1 unlocks at the end of Pirnmill’s prologue arc, tier 2 follows the defeat of the Blueglade pirates, tier 3 comes after obtaining the company’s plaque, tier 4 follows the first-time assistance of Heinrich and Charlotte, and tier 5 will be introduced in the final chapters update.Other Notable Additions:
- Industrialists now have exclusive access to procurement agents offering to purchase produced components at higher prices and quantities.
- Shipyard statistic tab now presents extra information and bonuses
- You can now rename your ships directly from the ship roster.
- Each faction's fleets are now appropriately themed and equipped.
- You can now construct Tier 5 hangars and warehouses anywhere.
- Smaller-tier hunting fleets can now spawn once their timer runs out, even if the larger ones have not been dealt with.
- The Royal Rapid Recovery Shield is now producible at the Aecerlian Pattern Factories.
- Officers now require smaller batches of items when leveling up.
- Added a button to bring up the ship-sending dialog inside the warehouse screen.
- Increased the purchase budget for commissioners and the purchase price for ships they need.
- Press 'J' to bring up the journal (quest) screen.
- Rebalanced and addressed multiple bugs for riders.
- Some commissioners' quest demands have been lowered.
- Increased the supply item replenishment amount and added the resupply quantity to their descriptions.
- To address balancing issues, adjustments have been made to the skills of some officers.
- Further balancing on ship parts, with more detailed changes in the section below.
- Game audio will continue playing when out of focus
- How-to-play panel now open on relevant page
- Low tier ship parts balancing and pricing changes
- Rodrigo
- Nathaniel
- Gabriel
- Olivier
- Nuala
- Catlin
