Changelog for 1.5.0.12
- Fixed issue where the 'Siege Fortification' contract could get stuck in a loop after certain contract twist outcomes.
- Fixed game hanging upon accepting the 'Hunting Schrats' contract in rare cases.
- Fixed destruction of some contract-related caravans not counting towards completing the 'Raid Caravans' ambition.
- Fixed the 'Oath of Honor' bonus objective not counting kills with reach weapons against enemies with no characters adjacent.
- Fixed tooltip reporting an inaccurate time remaining to repair items while camping.
- Fixed UI potentially disappearing in tactical combat if Escape key is pressed rapidly multiple times.
- Fixed issue with targeting logic of mortar AI.
- Fixed issue with AI of retreating characters.
- Fixed exploit on force-attacking allied units on the world map.
- Fixed various smaller issues and typos.