Howdy y'all. We're back again with another update for Blood West (+ Dead Man's Promise) Some really nice quality of life improvements for v4.2.0 in here So roll one up and have a gander!
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[b]Version:[/b] 4.2.0
[b]Date:[/b] 02.25.2025
[b]Improvements: [/b]
- Artwork for every codex entry - [b]yes, that’s right.[/b] You enjoyed having drawings for new monsters in [i]Dead Man’s Promise[/i] so much we decided to update every single codex note in the game!
- Level up icon will now hide automatically when the traits screen is visited
- Information on the top of the screen will no longer pop up on top of each other
- The item wheel (~) got a new coat of paint!
- Chapter 2: Story spoiler! The Undead will now be more open about his actions toward another NPC
- Chapter 2: Boss now moves faster when enraged (rawr)
- Chapter 2: Priest location at the Fort should be easier to find now. [i](Just listen for somebody coughing their lungs out)[/i]
- Chapter 2: Cinematic intro is now voiced by The Shaman (Redd Pepper himself) [i](Further tying the story of this chapter and [i]Dead Man’s Promise[/i] together)[/i]
- Main menu now shows if you have Dead Man's Promise installed.
- Settings menu has been reorganized into tabs to help you find the thing you’re looking for faster!
- Explosion from Dynamite now attracts enemies. Be careful with those sticks!
- Quick slot UI is now stacked vertically by default.
[i](Can be changed back to horizontal in the Settings menu)[/i]
[i](Also looks great in Ultrawide)[/i]
- Optimization that should slightly improve RAM usage
- Painting Cutter is no longer tradeable (don't wanna miss any cool secrets)
- A handful of small visual improvements and glitches fixed as well
- Fixed an issue where, under specific circumstances, it would be impossible to save a game if the save name contained special characters. This fix will also make sure no new saves with special characters can be created anymore.
- Fixed an issue where music would stop playing when fighting the Chapter 3 boss
- Fixed an issue where the Emerald Eyes weapon would stop giving better prices after Save & Load
- Fixed an issue where the Chapter 1 boss wouldn’t take damage from specific weapons
- Fixed sound issues related to spears
- Fixed an issue where Death Stalkers spawned via Music Box could respawn like a normal enemy
- Fixed a visual bug where flames would remain in the player’s hand after lighting up a Molotov or Dynamite
- Eliminated few smaller, controller related bugs
[i]So what's next on the agenda?[/i]
- Achievements are coming to Dead Man's Promise!
- A bestiary! (gotta make good use of all that codex art!)
- Steam Deck verification!
- New items, quests and artifacts!
- Work on our second big DLC!
- Annabelle romance sub plot! (you wish)
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