[b]You asked. We promised. [i]We delivered.[/i][/b]
[img src="https://clan.akamai.steamstatic.com/images/41048939/a41cc86fbb2d4118315a952a05d6f0f59f64e041.png"][/img]
[dynamiclink href="https://steamcommunity.com/games/1587130/announcements/detail/520841474254832253?snr=2___"][/dynamiclink]
[u]New difficulty modes:[/u]
[b]Story Mode[/b] - for those wanting to follow along the story without having to worry too much about dying again and again... [i]and again.[/i]
[b]Blood, Sweat and Tears[/b] - for those wanting an [i]extra challenge.[/i]
[b]Custom Mode[/b] - where you can adjust the experience and include modifiers like no more ammunition at traders, turn off curse lifting, blessings and more!
[b]One new achievement[/b] related to Blood, Sweat and Tears.
[b]A special “victory” item[/b] awaits those who battle through Blood, Sweat and Tears to forever remind them of their difficult deed.
[b]New Game+[/b] is here as well, with its own modifiers!
[i]Dare to combine it with one of the new difficulty modes?[/i]
[img src="https://clan.akamai.steamstatic.com/images/41048939/c538adde5a2ea2df6f0677b74ac9c346fdc8fd33.png"][/img]
[u]New quests:[/u]
Jim is suspicious of the [b]new basement in the saloon[/b], but he also has another big job on his mind.
[b]The shaman[/b] may require assistance once more in another attempt to right the wrongs.
A [b]brand new NPC[/b] may offer two [i]wild[/i], new quests that will take player across whole map
[img src="https://clan.akamai.steamstatic.com/images/41048939/248ef6cc3af399728ee2d0e21b833fa3fe283092.png"][/img]
[i]These modes and quests will most certainly need balancing...[/i]
[i]so we're gonna need feedback from y'all![/i]
[quote][b]Please let us know how you feel about the new modes and let us know on the forums! We'll be looking to put out another patch for Blood West in a week or two![/b]
[/quote][u]Bug fixes:[/u]
Traits screen is now back to how it looked prior to 4.3.0
Fixed a rare issue in which certain saves from Chapter 1 could never load properly
Fixed the Occult Mask to now apply a full Curse properly on player death
Fixed an issue with Priest’s coughing in Chapter 2 that could be heard in the Fort area even after rescuing him
Fixed kills with dynamite not counting towards Crimson Brooch’s value
Fixed Strix dealing more damage in melee than intended
Fixed arrows appearing at the center of the screen for a split second on high framerates
Fixed “Loremaster of the Barren Lands” achievement being granted before gathering the last note
Fixed bug that was preventing keybindings for staying for some users
[u]Improvements:[/u]
Optimization for vast amounts of dead enemies across whole map - [i]this should increase performance and stability of the game in cases where player killed a lot of enemies[/i]
Game should be able to recognize corrupted saves a bit better and inform about them
Debuff from using a Cigar has been improved/nerfed
Totem of Souls voice has been slightly improved
Text-scaling can be changed in the Settings menu
Small text improvements
Small improvements and fixes to keybinds (especially AZERTY layout) and controllers
[img src="https://clan.akamai.steamstatic.com/images/41048939/2d9c60b15494915dfa5cc0773af5799191cd2aaf.png"][/img]
[i]If y'all appreciate what we do and enjoy the post launch support we give to our games - don't forget to [b]leave a review[/b] and spread the good word of [b]New Blood[/b] and [b]Hyperstrange [/b][/i]ːleatherneckː
[i]Now get back out there into the Weird Wild West![/i]
[dynamiclink href="https://store.steampowered.com/app/1587130/Blood_West"][/dynamiclink] [dynamiclink href="https://store.steampowered.com/bundle/47719/Blood_West_Dead_Mans_Edition"][/dynamiclink] [dynamiclink href="https://store.steampowered.com/bundle/47671/The_New_Blood_Stealth_Trilogy"][/dynamiclink]
