Howdy Gunslingers,
[b]Today is the day folks, after months of development we are ready to share the final version of Blood West with you and the rest of the world.[/b] This has been a hell of a journey and we wouldn't have made it without your support during the Early Access. Your feedback and ideas kept our creative cogs running and made Chapter 3 and the final version of Blood West what it is today. With all that out of the way, let's celebrate the launch not only with a [b]30% discount[/b], but also with a [b]brand new trailer![/b]Blood West Launch Trailer
[previewyoutube=mlX_2ch4K1c;full][/previewyoutube] [b]Even though this is the end of Early access, it is not the end of our support for Blood West.[/b] We have had a blast working on the title and you can expect more to come in the not so distant future. However, that is a story for another time. [b]Now it’s time to sling lead and throw witty one-liners - and we have both in ample supply.[/b]3.0.2 Changelog
Major:
- Official release of Chapter
- Improved gamepad controls
- New map - The Mountains
- New enemies, new weapons and artifacts
- Achievements
Minor:
- Addition of the Lock icon - A visual representation that is displayed on items that can’t be unequipped at the current time (they are being used, they have certain requirements etc.)
- The Undead found a guitar during his scavenging trips to the Mountains. What use could he have for that?
- The message about the player lacking a map for the current region is now displayed every time it’s needed (previously it was displayed only once)
- Increased range for the Sensitivity option in Settings menu
- Performed lots of additional audio work across the whole game
- Updated Hungarian translation - including Chapter 3
Bug Fixes:
- Fixed an issue that could cause players not being able to leave the Settings menu
- Fixed issues that resulted in not displaying proper button icons depending on the current input from the player
- Fixed issues that caused NPCs to t-pose under certain circumstances
- Fixed issue with the Undead that could make him spawn with his back towards the player
- Fixed an issue that could result in disappearing of an artifact from active inventory items when replacing it with other artifact
- Fixed an issue that could block tooltips from displaying properly
- Fixed an issue where icons for numeric keypad buttons were not displayed correctly
- Perforated Heart now applies bleeding at correct Stamina value
- Depths of Tahoe now heals by correct value
- Fixed an issue where it was possible to put a backpack inside itself, causing the game to crash
- Fixed an issue that could cause delivered quest items in Chapter 2 to be invisible after loading the game
- Fixed an issue where it was possible to deal damage from heavy attack using animation for a normal attack
- Fixed some typos
See you in the Barren Lands,
