Vietnam Mod
Call of Duty: World at War - Mod - Vietnam Mod
Call of Duty: World at War
23.11.09 20:52
Diese Modifikation ist zwar keine Total-Konvertierung, bringt aber zahlreiche Änderungen mit sich. So gibt es mit der Vietnam Mod unter anderem überarbeitete Waffen, veränderte Spieler-Models, eine ...
GameTyp: Multiplayer
Autor: Zeroy
Veröffentlicht: 30.08.2009

Info

Diese Modifikation ist zwar keine Total-Konvertierung, bringt aber zahlreiche Änderungen mit sich. So gibt es mit der Vietnam Mod unter anderem überarbeitete Waffen, veränderte Spieler-Models, einen neuen Sound und eigens für diese Mod erstellte Multiplayerkarten.
The RGN Vietnam Mod features 10 new maps in its version 1.0 release: - mp_vm_hue - mp_vm_hue_day - mp_vm_hospital - mp_vm_hospital_day - mp_vm_firstblood - mp_vm_maquina - mp_vm_maichau - mp_vm_vietcong - mp_vm_scrap - mp_vm_stream **GAMETYPES** - The RGN Vietnam Mod Maps above currently supports all CODWaW Stock Gametypes: - Deathmatch - Team Deathmatch - Search and Destroy - Sabotage - Domination - Capture the flag - War - King of the Hill (HeadQuarters) **WEAPONS** - The RGN Vietnam Mod features 28 weapons in its version 1.0 release. These weapons are: US Cavalry: - M16 (full auto and burst) [Assault] - M3A1 Grease Gun [Assault] - M1A1 Thompson [Assault] - M14 Rifle [Rifleman] - M1A1 Carbine [Rifleman] - Springfield M1903[Rifleman] - M14 XM21 [Sharpshooter] - M40A1 [Sharpshooter] - M60 [Support] - Browning M1919A6 Bipod [Support] - Winchester 1200 [Engineer] Vietcong/NVA: - AK47 (Full auto and Single Shot) [Assault] - Ppsh-41 [Assault] - Pps-43 [Assault] - K-50M [Special Ops] - SKS w/AK magazine [Rifleman] - Mosin-Nagant [Rifleman] - Kar98k [Rifleman] - SVD Dragunov [Sharpshooter] - Mosin Scoped [Sharpshooter] - RPD [Support] - DP-28 Bipod [Support] - M1897 Trench Gun [Engineer] All/Admin choice: - Colt 1911 Handgun - 357 Magnum - M79 “Thumper” [Admin choice] - TT-Tokarev Handgun - Double Barreled Shotgun [Engineer] - Double Barreled Saw-Off Shotgun [Engineer] **PLAYER MODELS/SKINS** - The RGN Vietnam Mod features new player models and skins for all Classes. **CLASS** - The RGN Vietnam Mod uses a class selection system, it is composed of 6 classes per sides: Assault – Light Machine guns (M16, AK47 …) Rifleman – Rifles, bolts & semi-auto (Kar98, SKS…) Sharpshooter – Snipers Rifles (M21, SVD Dragunov ..) Support – Heavy Machine guns (M60, RPD …) Engineer – Shotguns, M79 Grenade Launcher S.O.G/Special Ops – Sub Machine guns with Silenced options (XM177, K50…) **SERVER OPTIONS** - List of features in the current version 1.0: HUD features: - Hud ammo / warning hide handling - Team status hud - Crosshairs handling - Enemy crosshairs handling - Rank and crosshair names handling - Death icon handler - Hit icon handler - Hardcore persistent minimap option - Claymore/bettys icon handling - Range finder function (scoped or non-scoped) - Third person mode option Menus features: - Force auto assign - Weapon lock feature - Server info menu with player info - Rules handling in server info - Add server to favourite option - Class limitation handling - Admin Menu with multiple functions (see Notes) Health features: - Health bar - Health packs - Bleeding out - First aid handling - Call for medic (via quickmenu) Weapons features: - Firing mode on-the-fly (not for all weapons, see Notes) - Longer smoke grenades - Claymores added - Signal Smoke Nades - Grenades models per team - Drop grenades handling - Map turret handling - Zoom scope function (on scoped weapon only) - Napalm/Mortar Hardpoints Streak handling - Perk setup handling - Bash Melee on most weapons - Weapon pool: Spawn pre-selected weapon on maps - Booby traps (used when player has at least 2 grenades) Realism features: - Drop weapons on shoot handling - View shift on shoot handling - Pain/Death Sounds Miscellaneous features: - Server messages - Welcome messages - Anti-bunny hopper, and anti-jump shoot - Spawn protection - Ambient Mortars, Flaks - Ambient Huey Helicopters - Napalm Airstrike (for Allies) - Player Speed handling - Forfeit override function - Anti-camping handling - Anti-sprint on start handling - Taunts per team (via quickmenu) - Custom Battle Chatters per team - Custom Voiceovers per team - Custom Spawn music - Sound occlusion handling - Client Console handling - Helmet popping option - Music handling (spawn + in game) - Anti-Lag, Gravity handling - Radio playing in some Custom Maps

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Erstellt von LidoKain
Zuletzt online: 9 Jahre 10 Monate
Veröffentlicht
Aktualisiert
23. 11. 2009 um 20:52
23. 11. 2009 um 20:52
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