[/p]
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Update 1.17.1 Changelog
[p][/p]Bugfixes:
- [p]Fixed Activity Pulse Action 'stopped to admire the venue' showing errors during the coronation from the guest's point of view.[/p][/*]
- [p]Fixed all instances of Coronation host mentioning a guest's realm while swearing an oath.[/p][/*]
- [p]‘Champion of the X Culture’ decision: The check for de jure duchy existence in the decision requirements is now visible[/p][/*]
- [p]‘Consolidate the empire/kingdom’ oath: The requirement now fully checks for the title for which the coronation was held, not the current primary title.[/p][/*]
- [p]‘Purge Pretenders’ oath: Fixed the requirement for the children having a claim on your primary title.[/p][/*]
- [p]‘Purge Pretenders’ oath: Fixed decision display issues, fixed wrong law displayed in the selection tooltip.[/p][/*]
- [p]‘Repent’ oath: One pilgrimage is no longer counted as multiple.[/p][/*]
- [p]Reduced the frequency of ‘The Witness’ event in coronations.[/p][/*]
- [p]Promising buildings: Fixed the character selection[/p][/*]
- [p]Removed the requirements for the oath buildings and replaced them with piety/prestige costs[/p][/*]
- [p]‘Tales of Wars Lost’: fixed the reward giveaway[/p][/*]
- [p]Fixed the broken loc in the player notifications from the ‘Tales of Wars Lost’ event[/p][/*]
- [p]Fixed the primogeniture law being reset prematurely.[/p][/*]
- [p]Fixed empty strings and broken scopes in the ‘Concerns Among the Clans’ event[/p][/*]
- [p]Added some economic archetype checks in the oaths so that the AI can handle it a tad better[/p][/*]
- [p]Character Memories about Coronations are now more reliable[/p][/*]
- [p]The event ‘Fulfilled Oath’ will no longer display "Consolidate the None" upon completing the Reconquer Oath[/p][/*]
- [p]Forbid Pope and other Heads of Faith from bringing any demands in the ‘Petitioners’ event chain[/p][/*]
- [p]Disruption event for coronation guests, and thus the ‘Petitioners’ event for the host can only trigger if the detractors have higher military strength, or there is a faction targeting the host[/p][/*]
- [p]Emperors of a faith with ‘No Anointment’ doctrine are set as Crowned, not Anointed[/p][/*]
- [p]‘The Crown-Son’: Non-Christian characters will no longer hold a very Christian scepter[/p][/*]
- [p]Upon losing the last Kingdom title, all active oaths are removed, thus preventing a lot of edge cases[/p][/*]
- [p]All activities no longer block artifact interactions[/p][/*]
- [p]‘Install Claimants’ Oath: The decision now properly requires 3+ claimants installed via wars.[/p][/*]
- [p]Corrected the missing space in the ‘Install Claimants’ oath tooltip[/p][/*]
- [p]Fixed the reward hooks being given backwards; they are now correctly given to the claimants and their heirs.[/p][/*]
- [p]HRE Emperor Heinrich IV no longer ahistorically starts as crowned in 1066 bookmark[/p][/*]
- [p]Building Oaths now better display the requirements for buildings in held baronies[/p][/*]
- [p]When a ruler is deposed, the crown laws are properly reset for the heir[/p][/*]
- [p]The ‘Head of Faith Arrives’ event will no longer try to fetch a missing chaplain for Nomads[/p][/*]
- [p]Fixed coronation reward descriptions that made no sense for non-vassal characters[/p][/*]
- [p]Fixed misleading tooltips about the numerical requirements for various Oaths[/p][/*]
- [p]The Sayyid trait will no longer spawn new legend seeds if a holy legend seed already exists[/p][/*]
- [p]Prevented rulers from giving away their coronation artifacts in the ‘Gift Worthy of a King’ event[/p][/*]
- [p]‘Shape the Realm’ Oath now has an updated building requirement in the decision window[/p][/*]
- [p]‘Strengthen the House’ Oath now is fully mechanically resolved upon completion[/p][/*]
- [p]‘Opportunity in Libation’ will not try to appoint a brewmaster if the court position is unavailable[/p][/*]
- [p]Coronation rewards from ‘Embrace Supporters’ intent now target only supporters[/p][/*]
- [p]Fixed a culture scoping issue in the ‘In A Time of Struggle’ event[/p][/*]
- [p]Fixed the display of herd gain from coronations[/p][/*]
- [p]Fixed the description of the ‘Anointed’ nickname[/p][/*]
- [p]‘Greatest Hunter’ Oath: fixed the reward text[/p][/*]
- [p]Fixed edge cases in dynamic event text for the event ‘
’s Moment’[/p][/*] - [p]Added missing localization for modifiers in ‘Gold Before Crown’[/p][/*]
- [p]‘A Common Cause’ will not trigger more than once during a coronation[/p][/*]
- [p]‘Restore the Bosporan Kingdom’ now correctly assigns the proper duchies to the new kingdom's de jure.[/p][/*]
- [p]Fixed missing text for the modifier ‘ach_coronation_expended_resources_modifier’[/p][/*]
- [p]Flipped AI legend logic[/p][/*]
- [p]Fixed the AI logic for ‘Request Anointment’ to ensure AI emperors get anointed[/p][/*]
- [p]Fixed the issue preventing the ‘Foreign Armor’ yurt upgrade from progressing past level 2[/p][/*]
- [p]‘A Delightful Treat’ now properly accounts for unlanded characters[/p][/*]
Content:
- [p]Added a powerful new event for coronation hosts, allowing you to use your skilled chancellor to break up a neighboring confederation or earn a new vassal or tributary[/p][/*]
- [p]Added relation reasons for lovers in coronation_events.6030[/p][/*]
Balance:
- [p]The ‘Divine Marriage’ tenet now has the incestuous trait as a virtue.[/p][/*]
- [p]Zealous characters are now easier to convert to witchcraft if their faith accepts witchcraft, and the witch trait is a virtue.[/p][/*]
- [p]Increase the cost of the Level 6 ‘Millet Storage’ yurt building to its intended level[/p][/*]
[p][/p][p]As always, if you encounter any issues after today's update, please disable any mods and post a thread in the Bug Report board of our official forums if the issue persists.[/p]