Hello Miners,
[p]Hello Miners, It is time for the first Patch of Season 6, it includes a bunch of smaller visual fixes, changes the xp reward of Ossium Crystals, fixed assignment missions sometimes not rolling the needed warning and thinned out the scrab population a bit, to allow higher hazard games to not turn into madness.
With Love,
The Ghost Ship Crew
[/p]
--- PATCH NOTES —
[p]Visuals [/p]- [p]Fixed skinning issue for Gunner relic raider[/p][/*]
- [p]Animation polish on the arm wave dance[/p][/*]
- [p]Updated the image for the season 6 title screen[/p][/*]
- [p]Fixed a scrab clipping through some resinite in the spacerig[/p][/*]
- [p]Relic raider firstperson mesh and uv update[/p][/*]
- [p]Reduced visibility of liftpod after launching the resinite mass[/p][/*]
- [p]Increased Heavy Extraction base XP reward: 1000 -> 1150[/p][/*]
- [p]Added more prominent light source to resinite masses[/p][/*]
- [p]Spaced out Heavy Excavation rooms to reduce complexity[/p][/*]
- [p]Reduced minimum spawn count of scrabs: 8 -> 4[/p][/*]
- [p]Removed Pit Jaw Colony as a forced season 6 warning and removed it from the season 6 assignments. The warning will be added back when it starts cooperating with management[/p][/*]
- [p]Reduced performance point reward of Ossium: 1250 -> 500 [/p][/*]
