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Engineers, long time no see!
[p align="justify"]Over the past few weeks, we've gone through the public test of the new multithreading system together. A big thank you to everyone who actively joined the test and shared feedback — your patience and valuable input helped us improve stability and efficiency step by step.[/p][p align="justify"]Today, we're excited to announce: [b]The old multithreading system has officially retired, and new one is live![/b][/p][p align="justify"]To help everyone get the most out of the new system, we've prepared [url="https://store.steampowered.com/news/app/1366540/view/534362428708750267?l=english"]a Multithreading Setup Guide.[/url][/p][p align="justify"] [dynamiclink href="https://store.steampowered.com/news/app/1366540/view/534362428708750267?l=english"][/dynamiclink][/p][p align="justify"]Offering different core binding strategies tailored for different hardware and needs. We hope this helps you enjoy smoother and more stable gameplay with noticeable performance improvements.[/p][p align="justify"]If you run into any issues, please check out the guide for reference, or join our official Discord server and report in the #bug-report channel. Our team will review and address problems as soon as possible.[/p][p align="justify"] [/p][p align="justify"]In addition to the new multithreading system, we've also made a number of gameplay optimizations and updates.[/p][p align="justify"] [/p]