
- Fixed that part of the location waypoint marker was missing in-game
- Fixed that jobs accepted via the map screen did not immediately show up in missions screen
- Fixed that items were permanently missing an attribute if this attribute was deleted
- Fixed that ARC-9000 explosion did no damage to incursion beacons
- Fixed that “Chaos” catalyst worked only once on migrated legendary items
- Fixed that emergency shield from "Close Call" perk would count as "used" when triggered in a Rift
- Fixed that "Fields of Mayhem" could spawn an infinite number of sticky turrets when "Shield of Faith" Rift modifier was active
- Fixed that player's Vindicator drones were not attacked during Incursions
- Fixed that Power Nexus blessing did not work for Bomber's secondary weapons
- Fixed that crafting of missing components for a catalyst could lead to a crash in some cases
- Fixed that the crafting indication icon for catalysts and consumables could be wrong in some cases
- Fixed that secondary weapon launchers were shown on hidden medium ships during fast-travel jump-in
- Fixed that it was possible to use incompatible wings modules on ships via "randomize modules" "undo" button
- UI: Fixed that required crafting resource text labels could overlap in some languages
- [PS5/Xbox Series X|S] UI: Fixed that changing axis properties in the input customization menu would not save under certain circumstances
- [PS5] Fixed controller vibration output
- [Microsoft Store] Fixed cinematics only showing a black screen
- Microsoft Store] Fixed that some features related to playstation controller support were not accessible
- [Steam/GOG] Stop Apocalypse countdown in rifts when boss has been destroyed
- [Steam/GOG] Fixed not being able to let go of portable objects in some cases
- [Steamdeck] Always use DirectX 11 (regardless of initial DirectX selection) to prevent VRAM related crashes
- Supporter Pack DLC: Fixed that "reset" for liveries button had wrong "enabled" condition for "Clip Angle"
- Show upcoming boss mutator description on portal HUD marker to last stage
- "Guardians" rift boss modifier: Decreased Ancient Warden health, increased respawn delay
- "Quantum Mend" rift boss modifier: Decreased maximum teleport range for boss
- Minimized the possibility that an Incursion occurs at a location with an active job present
- Reduced Ancient Warden attack distance
- [Mac] Use TAA for upscaling instead of TSR for performance reasons
- Problems when interacting with acid pouches
- Energized Boost can cause the player ship to clip through objects
- "Smoke & Mirrors" mission is currently harder than intended to finish on lower difficulties
- Currently investigating Incursion related crashes on Xbox Series S
- Currently investigating reports regarding performance
- The “3-Shield-Generator” secret on Vesna are indestructible