PATCH NOTES
[p][/p]DLC
[p align="start"][/p][p align="start"]New content:[/p][p][/p]- [p]Ford F-150 Raptor R[/p][/*]
- [p]Ford F-450 Super Duty[/p][p] [img src="https://clan.akamai.steamstatic.com/images/44536069/a82f5afbd8c0578644b5aea2f66a224393aaeb5d.png"][/img][/p][/*]
Free
[p align="start"][/p][p align="start"]QoL improvements:[/p][p align="start"][/p]- [p]Updated cutscene behavior in co-op sessions: building cutscenes now play only for the player who constructed the object[/p][/*]
- [p]Added default avatar placeholders for players without profile pictures[/p][/*]
- [p]Maximum speed has been increased in manual modes of all Semi-automatic gearboxes[/p][/*]
- [p]Towing modifiers have been increased for all vehicles[/p][/*]
[/p]
- [p]Fixed an issue where the game failed to load after a critical error[/p][/*]
- [p]Fixed an issue where releasing the handbrake on one truck would also release the handbrakes on all other vehicles brought on an expedition[/p][/*]
- [p]Fixed an issue where objective quest entities wouldn't work correctly after re-entering to an expedition within the Replayability system [/p][/*]
- [p]Fixed an issue where built base modules were not displayed when a player moved to a map from another via the Global map[/p][/*]
- [p]Fixed an issue where map an icon of an inactive quest with a cutscene was displayed on the map[/p][/*]
- [p]Fixed an issue where tires were duplicated on two trucks of the same model in some cases[/p][/*]
- [p]Fixed an issue where frame modules had no collision [/p][/*]
- [p]Fixed an issue where newly unlocked tires did not display the "New" label[/p][/*]
- [p]Fixed an issue where the image of the “Frost Mantle Mountains” map was not displayed on the Global map[/p][/*]
- [p]Fixed an issue where the skip button for scanning was not functioning correctly in certain situations[/p][/*]
- [p]Fixed an issue where the truck price in the Garage did not include the cost of installed add-ons[/p][/*]
- [p]Fixed an issue where repainting a truck with a livery removed graphical elements from its frame modules[/p][/*]
- [p]Fixed an issue where the Radar did not scan in radio interference zones [/p][/*]
- [p]Fixed an issue where the KRS 63 Pathfinder would not displayed in the Garage when choosing decals [/p][/*]
- [p]Fixed an issue where several decals were shown as red or black squares[/p][/*]
- [p]Fixed an issue where the “Ancient Tales” contract was not able to complete [/p][/*]
- [p]Fixed an issue where honks were not available for the TUZ 302 Capricorn in the Garage[/p][/*]
- [p]Fixed an issue where the “Action” button was misaligned in the “Cargo Drone” description on the map[/p][/*]
- [p]Fixed an issue where the object construction popup did not close automatically after clearing an avalanche[/p][/*]
- [p]Fixed an issue where the “New” label was incorrectly displayed on all trucks from DLCs and patches[/p][/*]
- [p]Fixed an issue where money spent on an expedition in single-player was not refunded if the player accepted a co-op invite after deploy[/p][/*]
- [p]Fixed an issue where upgrade statistic displayed incorrectly on the East Beskids map [/p][/*]
- [p]Fixed an issue where the "Consume no more X l of fuel" bonus reward was not counted in some cases [/p][/*]
- [p]Fixed an issue where the "Use Jackscrew less than X times" bonus reward was not counted in some cases [/p][/*]
- [p]Fixed an issue where the host’s truck image would not appear in HQ when a modded truck was selected[/p][/*]
- [p]Fixed an issue where the “Secret Ingredients” contract could not be completed[/p][/*]
- [p]Fixed an issue where all other installed modules and consumables become visible on the KHAN 39 Marshal when installing cargo rack lights[/p][/*]
[/p][p align="start"]Co-op fixes:
[/p]
- [p]Fixed an issue in co-op sessions where trading would stop working if the host deleted an item that had been taken from a guest[/p][/*]
- [p]Fixed an issue where the Host label passed to a guest after re-connecting [/p][/*]
- [p]Fixed an issue where vehicle wheels would not spin after joining a co-op session[/p][/*]
- [p]Fixed an issue where a scanning zone became unavailable if a guest left the session during an active scan[/p][/*]
- [p]Fixed an issue where players icons was not displayed in local co-op sessions on Nintendo Switch[/p][/*]