Armor (and Clothing)
- [p]Adrenal and Lucid Armor mods should now have their dynamic names appear on Armors that have the Legendary Effect.[/p][/*]
- [p]Fixed an issue where the Cutthroat Helmet had different color schemes between Pip-Boy preview and when worn on a character.[/p][/*]
- [p]Additional headwear and eyeglasses can now be worn with the Ulysses Mask.[/p][/*]
- [p]The Deathclaw Tamer Hat will no longer remove a player's facial hair.[/p][/*]
- [p]Fixed an issue which caused the gloves on the male variant of the "Rust Raider Light Outfit" to clip in first person with some weapons.[/p][/*]
- [p]Fixed an issue which caused the gloves on the female variant of the "Rust Raider Medium Outfit" to clip in first person with some weapons.[/p][/*]
C.A.M.P.
- [p]Wall Mounted Oven description now contains "Collects Meat over time".[/p][/*]
- [p]Pumpkin Pie description now contains "Collects Slices of Pumpkin Pie over time".[/p][/*]
- [p]Fixed an issue that could cause the visual effects to disappear from the Hunting Lodge Fireplace.[/p][/*]
- [p]Industrial Fusion Core Recharger no longer emits sound effects when unpowered.[/p][/*]
- [p]Fixed an issue with the Winter Retreat Prefab did not properly display windows from the inside.[/p][/*]
- [p]Addressed missing collision in the Dino Bite Gift Shop.[/p][/*]
- [p]Fixed a mismatch between icon and actual appearance of the Red Shingle Wallpaper.[/p][/*]
- [p]Increased size of the icon of the Medicine Cabinet Stash Box.[/p][/*]
- [p]Reduced the brightness of the icons for the Farmers Market Letters Set.[/p][/*]
- [p]Fixed inconsistent footstep sound effects in the Wrangler Casino Shelter.[/p][/*]
- [p]Fixed an issue which caused the Ohio River Docks to incorrectly state they had to be placed on foundations.[/p][/*]
- [p]The Abraxodyne Truck now costs the correct amount of materials to craft.[/p][/*]
- [p]The Car Grill lights now point where you'd expect them to.[/p][/*]
- [p]Fixed the health values of the Bounty Board C.A.M.P. item to match similar C.A.M.P. item values.[/p][/*]
- [p]Fixed an issue which blocked camp Allies from being able to correctly path around the "Radscorpion Agitator".[/p][/*]
- [p]The Babydoll Head Bobber now bobs as a bobber should.[/p][/*]
- [p]Fixed an issue which caused the text to appear backwards for the "A Fresh Delight!" and "Build Mass with Sass" posters.[/p][/*]
- [p]The back of the 'Build Mass with Sass Poster' poster no longer mirrors the front.[/p][/*]
- [p]The word 'Frame' Removed from title "Blood X Rust" photo frame.[/p][/*]
Challenges
- [p]Fixed an issue where the Super Duper Mart Cooler didn't unlock for players after collecting Abraxo Intel Briefcases.[/p][/*]
- [p]Burning Springs "Discover Location" challenges should now trigger when players enter the required area(s).[/p][/*]
- [p]Challenges that are being tracked and have been rerolled will now properly display the expiration timer.[/p][/*]
- [p]Deploying a C.A.M.P. near Checkpoint Ridge will now correctly complete the challenge to "Deploy a C.A.M.P. in Burning Springs".[/p][/*]
Events
- [p]Gearin' Up: The Beastmaster now correctly comments based on if you have completed the event before.[/p][/*]
Localization
- [p]All of Windy's dialogue has been localized in most supported languages. Please see our known issues below for more information.[/p][/*]
- [p]The Ghoul's opening lines have all been localized in most supported languages. Please see our known issues below for more information.[/p][/*]
- [p]Loan Shark's VO is now properly localized in Italian.[/p][/*]
- [p]Pop's VO should now properly localized in Japanese.[/p][/*]
- [p]Multiple Legendary Mods are now correctly translated in Japanese.[/p][/*]
- [p]Fixed an issue which caused "Show map region name markers" to appear as debug text in non-English languages.[/p][/*]
- [p]Fixed an issue where Outfits were not properly translated in German.[/p][/*]
Gameplay
- [p]If the player is disconnected as part of their first Grunt Hunt, the hunt will now properly reload rather than being stuck without a target.[/p][/*]
- [p]Silas and Eugene no longer resurrect when relogging after completing 'Prove Your Resolve' or 'Execute Silas'.[/p][/*]
- [p]Player Ghouls now require a disguise to enter Crater Core and Fort Atlas again.[/p][/*]
- [p]Starlight Drive In: Fixed an issue that could cause the projector to disappear when turned off.[/p][/*]
- [p]Ash Cave: Updated fishing locations within this area.[/p][/*]
- [p]Various map markers (player, nukes, corpses) now display properly on the map for areas introduced with The Ghoul Within update.[/p][/*]
- [p]Fixed animation issues with the Atomic Cast Fishing Rod.[/p][/*]
- [p]Fixed an issue where Cletus Brimstone's Fire Cloak AOE was being applied to players outside of the encounter.[/p][/*]
- [p]Head Hunts: Fixed an issue that could cause Head Hunts to not complete if the target was killed too quickly.[/p][/*]
- [p]Slocum's Fat Stack lights will now correctly stay on when fast traveling away and back to the camp.[/p][/*]
- [p]Added a Legendary Exchange Machine to Hocking Hills Station.[/p][/*]
- [p]Fixed an issue which could cause the Abraxo caches to not respawn as intended.[/p][/*]
- [p]Fixed an issue where the Deathclaw Handler was not targeting the player correctly.[/p][/*]
- [p]Prickeye Salad now correctly provides damage resistance and reduces hunger.[/p][/*]
Workshop
- [p]Public Workshops now properly display their provided materials in green when in the Workshop Menu.[/p][/*]
- [p]Fixed some cases where the Atomic Shop symbol on a C.A.M.P. object thumbnail incorrectly showed as unlocked when the object was not owned.[/p][/*]
- [p]Fixed an issue with the Dino Golf Volcano showing in multiple Workshop categories, now only displaying in Decorations -> Outdoor.[/p][/*]
- [p]Ghoul Vault Boy and Ghoul Vault Girl lamps are no longer described as needing power in the Workshop.[/p][/*]
- [p]Seasons C.A.M.P. rewards should appear in the Workshop's New category after they are claimed.[/p][/*]
Weapons
- [p]All Rise[/p][list]
- [p]Add the Juggernauts and Steady Legendary Mods to the default mods. This does not affect existing items.[/p][/*]
- [p]Increased the unique effect from +10 HP to +50 HP.[/p][/*]
Legendary Mods
- [p]Elementalist now grants +5 Rad Resistance.[/p][/*]
- [p]The effects of the Elementalist Legendary Mod now display correctly in the Item Card.[/p][/*]
UI
- [p]Fixed an issue where recipes in certain languages did not display correctly.[/p][/*]
- [p]Made improvements to the mouse cursor positioning when setting/selecting item quantities.[/p][/*]
- [p]Adrenal Legendary mod description field is no longer blank in the Pip-Boy.[/p][/*]
- [p]Power Armor no longer appears as a valid option in the description of the Reflex mod box.[/p][/*]
- [p]Updated Help Menus for "Death" and "Fast Travel" to include Highway Town.[/p][/*]
- [p]Fixed index issue in Workshop Menus that caused some items to not appear.[/p][/*]
- [p]Fixed grammatical errors in the Athens National Guard Armory Terminal.[/p][/*]
- [p]Reflex mod effect should now be properly displayed on the Pip-Boy.[/p][/*]
- [p]“Build” button in Workshop menu while using a gamepad is no longer listed in the hint bar.[/p][/*]
- [p]Fixed a spelling issue with the Glowing Fasnacht Buffoon mask.[/p][/*]
- [p]Increased the Pip-Boy preview size of the Action Abe Plushie.[/p][/*]
- [p]Fixed the name of the Razorback Rucksack in the Workbench menu and the Crafting menu.[/p][/*]
- [p]Fixed multiple instances of reward HUD notifications displaying incorrectly when unlocking.[/p][/*]
- [p]Fixed typo causing the Tailgate Bed to appear as “Taligate Bed” in game.[/p][/*]
- [p]The life percentage meter no longer changes from yellow to black after leaving the idle animation.[/p][/*]
Quest
- [p]Fixed an issue in “Welcoming Committee” where players cannot interact with Silas or the Rust King if they are a Ghoul wearing a disguise.[/p][/*]
- [p]Insurrection: Fixed some issues with character hellos and idles[/p][/*]
- [p]Dirty Laundry: Fixed an issue which could cause an objective to change without talking to Bodhi.[/p][/*]
- [p]Dirty Laundry: Fixed an issue which caused one of the objectives to change for players earlier than intended.[/p][/*]
- [p]Dirty Laundry: Fixed an issue where quest progression would skip the “Collect Abraxodyne intel briefcases (0/8)” objective.[/p][/*]
- [p]Fixed an issue which caused The Loan Shark to stop saying his dialogue options.[/p][/*]
- [p]Fixed an issue which could cause the Deathclaw to become stuck during “Prove Your Resolve”.[/p][/*]
- [p]Fixed a visual issue with the Ambush Captains power armor.[/p][/*]
Miscellaneous
- [p]Fixed Voice Lines for the Hocking Hills Station Robot. It should have more to say now![/p][/*]
- [p]Fixed an issue where the Ulysses Outfit was clipping when equipped on female characters.[/p][/*]
- [p]Fixed incorrect bullet decals displaying when various unfortunate impaled heads in Burning Springs were shot.[/p][/*]
- [p]Corrected misaligned animations on the Dino Peaks Photo Board.[/p][/*]
- [p]Fixed an issue where the Deputy Badge Backpack Flair stated it was craftable in Armor Workbenches, instead of the correct Tinker's Workbench.[/p][/*]
- [p]Fixed issues with some NPCs in Highway Town T-Posing on sleeping bags.[/p][/*]
- [p]Mounted Armored Deathclaw Head can no longer be sold to NPC vendors.[/p][/*]
- [p]Fixed issues with Player Ghoul characters clipping through collars on various outfits.[/p][/*]
- [p]The Responder Medallion Flair will no longer stretch oddly while moving around.[/p][/*]
- [p]Enlarged the icon for the Head Hunt Flair in the Workshop menu.[/p][/*]
- [p]The Rust King flag has been removed from locations outside his direct influence.[/p][/*]
- [p]Travelling away from another player will no longer kick them from a trade menu.[/p][/*]
- [p]Fixed an issue which could cause the Special Loadouts Menu to appear blank when using the Punch Card Machine as a new character.[/p][/*]
- [p]Fixed an issue which allowed teammates to see the stored items in a teammates camp menu.[/p][/*]
