Dear Lightcatcher:
Greetings!
A game update will be released on September 11 at 02:00 UTC. No server downtime will be required. See below for details on update content:
[b]\[Balancing and Adjustments][/b]
Added a muzzle mod for VSS Assault Rifle, increasing magazine capacity to 23/27/29/31.
Increased magazine capacity of the Ranger Assault Rifle to 22/26/29/32.
Increased drop rate of the M4 Assault Rifle and Ranger Assault Rifle on the map.
Striker-12 Shotgun shell base damage increased from 9 to 10; total impact damage increased from 90 to 100.
MK-24 DMR headshot multiplier reduced from 2.0 to 1.8.
Bar95 Sniper Rifle base damage increased from 100 to 110; headshot multiplier reduced from 2.0 to 1.85.
Bar95 Sniper Rifle base damage attenuation distance increased from 100m to 150m.
Improved Buddy distribution on the Nextara map in Respawn Mode; reduced Buzzy drop rate.
[b]\[Fixes][/b]
Nextara Map
[list]Fixed an issue where characters could sometimes be stuck in gaps in hills.
Changed the positions of certain Supply Chests in the Emergency Center area to solve an issue where characters would sometimes get stuck on Supply Chests
Fixed occasional bullet collision issues with glass in scenery.
Fixed occasional collision issues inside Mega Factory building.
Sunder Realms Map
Fixed floor texture issues inside Transport Port building.
Fixed an issue where changes to the "Loot to Inventory" controller hotkey would not take effect.
[/*][*]Fixed an issue where the "Cheers!" emote played the "En Pointe" emote.
[/*][*]Fixed hair color issues with Phase III of Syfer's Victory Simulation Skin.
[/*][*]Fixed occasional hair clipping issues during Entrance animation for Ember's Inkstained Visitor Skin.
[/*][*]Fixed an issue where Lucinda could not use healing items for a brief period after using her Tactical Skill Interstellar Leap.
[/*][/list]*In-game content may differ
F.A.R.L.I.G.H.T.
