▌New Events
New Season: Sun-Kissed Beach
A brand-new season is coming! Unlock the Advanced Tracker for 1,299 Diamonds, or the Elite Tracker for 1,899 Diamonds.
Lottery Wheel - Dragon Realm

Rare Consolidation Event
Rewards include SSR trail, stickers, emotes, and more! Obtain event items by completing missions or looting during matches, then spend the event items in the Rare Consolidation event to obtain the designated rewards. Check the in-game description for the event duration.Summer Celebration Event

Other Events
1. Special seasonal items will be available at a discount for a limited time. After the sale period ends, these items will be temporarily unavailable for purchase. Please check the game for more details about the sale duration. 2. Added a feature in the Store that allows you to purchase certain discontinued items. Every week, five random discounted items will be featured in the Store. You can also spend Gold to reroll the items on sale. Check the in-game description for the refresh interval and the number of reroll chances. 3. Improved the purchase interface to make it more accessible. The direct purchase tab for items has been removed from the Store. You can now purchase these items by accessing the Heroes and Warehouse tabs from the Lobby.▌Hero Updates
All Heroes
1. Hero level cap: 10 → 6 These changes will make early-game looting more focused and the combat more streamlined, you'll level up faster and unlock skills more quickly. Compared to before, the overall pace will become faster and more intense.
Momoi: New Look and New Skills
1. Momoi's default skin has a new look.






Balance Changes
Phantom
1. Tactical Skill - Origem Trap • Changed the skill's name from Phantom Crash to Origem Trap. • Reduced the trap's throw distance. After landing, the trap now requires a short period of time before it activates. • Increased the skill's cooldown. • Enemies who trigger the trap are now slowed, in addition to the original DoT effect. 2. Tactical Skill - Clearsight Grenade • Changed the skill's name from Portable Scout to Clearsight Grenade. • Changed the skill's Trait upgrade effect. The original Trait upgrade effect has been removed. Now, if the skill does not detect any enemies, its cooldown will be reduced. Pre and post-upgrade scanning ranges and durations have not been changed. • Removed the passive effect of increased headshot damage for sniper rifles. Instead, any skill hit will now provide a debuff to enemies, causing them to take increased damage. • Increased the skill's cooldown. 3. Ultimate - Phantom Trick • Changed the skill's name from Optic Camo to Phantom Trick. • Changed the skill's Trait upgrade effect. Previously, it granted Phantom and nearby squadmates increased movement speed while invisible. Now, when Phantom is invisible, she gains damage reduction. • Reduced the range at which Phantom can be detected while invisible.Freddie
1. Tactical Skill - Mechanic Decoy • Changed the skill's casting animation to a single-handed throw. Reduced the time needed to cast the skill. • Changed the skill's Trait upgrade effect. Previously, it allowed Mechanic Decoy to be casted twice. Now, the clone summoned by Mechanic Decoy will cast Digital Blockade in sync with Specter. 2. Tactical Skill - Digital Blockade • Changed the skill's casting animation to a single-handed throw. Minimized the character's immobility during skill use. • Digital Blockade's range and confinement duration now scale with throw distance.Maychelle
1. Tactical Skill - Bass Blaster • Reduced the time it takes for Bass Blaster to take effect, as well as its warning duration. • Adjusted the throw trajectory to make it easier to hit the intended target. 2. Ultimate - Ongoing Show • Players can now jump onto the stage from any location within the trigger circle.Maggie
1. Tactical Skills - Jet Sweep and Jet Leap • The jetpack's travel distance is now affected by current speed and slow effects. The faster Maggie is moving, the longer the distance traveled. 2. Tactical Skill - Jet Leap • Adjusted the skill's Trait upgrade effect: Maggie can detect the general location of enemies who are aiming at her.Nightwatch (Formerly Watchman)
1. Watchman now has a new name: Nightwatch. 2. Ultimate - Rampage Mode • Changed the skill's name from Bite Mode to Rampage Mode. • Increased Sheriff's movement speed while in Rampage Mode. • Increased the skill's cooldown. 3. Optimized the skill's sound effects.Ember
1. Tactical Skill - Phantom Drifter • Ember can now cast Shadow Barrier while in Phantom Drifter form. 2. Ultimate - Vision Erosion • Increased the skill's cooldown.Sunil
1. Adjusted the Tactical Skill - Springboard • Increased the skill's cooldown. • Changed the skill's Trait upgrade effect: After casting an upgraded Springboard, Sunil can jump one more time in mid-air.
Ducksyde
1. Adjusted the Tactical Skill - Rolling Impact • Reduced the damage reduction amount that Ducksyde receives after casting Rolling Impact. 2. Adjusted the Ultimate - Summit Crush • Increased the skill's cooldown.Lucinda
1. Tactical Skill - Portable Incendiary Bomb • Slightly reduced the skill's damage dealt.Ceanna
1. The Shield and HP recovery effects of the Ultimate - Medi-Ex and the Tactical Skill - Restoration Field will now be briefly interrupted if the healing target takes damage. The rework and balancing of heroes is an ongoing process. We are continuously monitoring community feedback. In the coming days, we will release a developer log detailing the specific adjustments for certain heroes, explaining the purpose behind these changes. We hope this will provide you with better tactical options. Don’t forget to share your thoughts with us! Stay tuned.▌Weapon Updates
After the weapon updates in version 2.3, we received a lot of feedback regarding the weapons. With the changes to in-game progression, we also need to make further adjustments to the weapons.All Weapons
1. Adjusted the initial damage of all weapons. Weapon damage is no longer increased when the Hero levels up. 2. Adjusted the damage falloff for all weapons. 3. Adjusted weapon scatter • Increased the scatter of SMGs. • Reduced the randomness of Shotguns' scatter, making their damage more stable. • Moving no longer affects the scatter distribution of Shotguns. 4. Adjusted shooting delay while sprinting • Adjusted the reaction time to shoot for all weapons while sprinting, according to weapon type. 5. Adjusted weapon visuals • Added different muzzle flash effects for each weapon. • Added different shell ejection effects for each weapon. • Added different hit effects for each weapon type. • Optimized the bullet trail effects of weapons that require ammo. • Optimized the object hit effects of weapons that require ammo.M4
1. Increased the M4's rate of fire. 2. Adjusted the M4's bullet trajectory.AK77
Adjusted the AK77's bullet trajectory.Porcupine
Adjusted the Porcupine's bullet trajectory.Mad Rat
Increased the Mad Rat's rate of fire.Jupiter-6
Adjusted the Jupiter-6's bullet trajectory.White Dwarf
Adjusted the White Dwarf's bullet trajectory.UMP-99
Adjusted the UMP-99's bullet trajectory.UZI
Adjusted the UZI's bullet trajectory.Mad Rabbit
Adjusted the Mad Rabbit's bullet trajectory.VSS
Reduced the VSS's random recoil.Defender
Adjusted the Defender's recoil time.▌Ranked Match Updates
In this season, the ranked match duration will align completely with the battle pass period. Additionally, we will make the following adjustments: 1. Changed the score requirements of tiers and sub-tiers to suit a Season duration of 3 months. This means the competition at higher ranks will be more intense compared to before. 2. Optimized the MMR system to improve matchmaking quality. Players now have a higher chance of being matched with opponents of a similar skill level. 3. There are detailed breakdowns on the score calculation page after each match. You'll now see how your score is composed, including rank points, combat points, and win streak bonuses.