▌Version 2.0
The intensive energy extraction on Sak Star resulted in a catastrophe, transforming it into a fresh battleground for participants. With the onset of this new chapter, our version number transitions to 2.0, replacing the previous 15.▌New Map - Sunder Realms
Map Style
Step into Sak Star, a once-thriving hub of futuristic energy known as "Ether." Unfortunately, excessive extraction triggered the "Ether Turbulence," causing widespread destruction. Now, Sak Star has evolved into the arena for participants—Sunder Realms. This enigmatic celestial body boasts unparalleled features: deep canyons, mysterious laboratories, and deteriorating abandoned mining zones.
New Map Events
Sponsor Box
Sponsor Box Areas refresh shortly after a battle begins. Participants receive a notification when Sponsor Boxes are ready and can head to activate them.



Airdrop Rain
Distinguished from typical airdrops, an Airdrop Rain releases numerous supply drops simultaneously in a specified zone. This enables you to collect a considerable amount of equipment in one go. No more competition with squadmates for airdrop resources—every player can now equally access these valuable supplies!
Super Airdrop
A Super Airdrop will be dispatched as the match reaches its climax, offering access to top-tier equipment upon opening. This innovative feature heightens the intensity of late-game competition, providing a potential game-changer for squads facing resource disadvantages.New Map Features
1. Ziplines
Enables rapid movement between different terrains and Strongholds. Horizontal ziplines expedite rapid transfers between areas, while vertical ones assist in reaching previously unattainable heights on the map. Feel free to unleash your firepower while utilizing ziplines—it's your moment to show your skills!
2. Rift Terrain
Descending into a Rift won't be fatal; you'll gently float back into the combat zone. Yet, constant exposure to the enigmatic gaseous substance within the Rift steadily diminishes your HP. Hovercrafts can navigate through Rift Terrain.3. Tactical Supply Chests
Approach and activate to unveil a fresh Tactical Supply Chest for resource acquisition; it also doubles as a combat shelter.
4. Terrain Optimizations
Added additional vertical structures and rock obstacles. Paired with the refined Wall Run system, expect heightened combat dynamics featuring substantial elevation variations. Added Out-of-Bounds Countdown Area. You'll receive a warning and experience continuous HP loss if didn't exit the area promptly upon entry.Increased Resource Quantity
- Resources in Sunder Realms are now distributed more evenly, offering a broader selection of landing destinations for your parachute.
- Reduced shield device Shield XP output to 3 from 5.
- Adjusted XP Chest yields.
- Added fully-equipped weapons as special event drops, including Level 1, Level 2, and Level 3 varieties.
▌New Events
Battle Pass - Myriad Novo
New Battle Pass - Myriad Novo is available now. Get ready for Yong's latest SSR Skin - Lion Dance.
All New Lottery
- Lottery Wheel - Swing Shadow grants Ember SSR Skin - Masked Lover, Sunil SR Skin - Mecha Heart, etc.


Events
1. Server Rewards
As a thank-you for your continuous support, we'll send gifts to the entire server once the update is complete. - In addition to heroes obtained through account upgrades, you can now freely acquire all heroes from different versions. Any excess heroes will be converted into Gold.

2. 7-Day Sign-in Event
Event Reward: SR Vehicle Skin War Spider - Spring Booms3. 30-Day Sign-in Event
Event Reward: UR Jetpack Skin - Holo Love4. Trio For Fun
Experience a new level of combat with the addition of Trio Matchmaking in Battle Royale! Explore a range of Trio-themed missions and claim rewards by completing them. Get ready to redeem your favorite prizes. The event rewards include Stickers, Knockout Broadcasts, etc.5. New Journey
To celebrate the launch of our new map, Sunder Realms, we're introducing a special event called 'New Journey.' You can complete a series of missions to claim stage rewards throughout the event. Achieve all the missions to unlock the final prize! The event rewards include AK-77 SSR Skin, etc.6. New Rare Resource Consolidation Event
▌New Mode - Trio Squad
We've noted player feedback on Solo Mode, but as a team-based shooting game, we're holding off on introducing it for now. Our commitment is to team-based gameplay, ensuring each hero has a chance to shine. In the V2.0 Battle Royale, we're excited to introduce Trio Mode. It's not just about having one less squadmate – the actual distinctions go beyond appearances, especially in the following aspects: - More Intense Battles: Maintaining the same player count on the map, the total number of squads now increases to 20. Expect more encounters and a heightened frequency of engaging in battles. - Individual Impact: With three new active skills in play, each hero's influence on the battlefield has magnified. Having fewer squadmates provides an excellent chance to showcase individual skills, potentially turning the tide, even when flying solo. - Easier Team Coordination: Communication among three players is more manageable, facilitating organized tactical maneuvers and streamlined squad coordination. Of course, if you still prefer Duo or Squads of Four, the choice is yours! We anticipate that the Trio Mode will inject excitement, offering a fresh dynamic to team strategy and enhancing the gameplay experience for everyone.▌Area Conflict Optimizations
After three months of Area Conflict, we've made several enhancements to elevate your gaming experience. - Battle Zone Changes: We will expand the battlefield with additional obstacles to address frequent conflicts and counter unbeatable strategies. - Improved Faction Identification: Enemies now feature bold red outlines, and there's added support for ally perspective effects.

▌Jetpack and Hero Updates
Jetpack Adjustments
Let's discuss adjustments to the jetpack before delving into hero updates.Jetpack Status Quo
The jetpack currently provides vertical and horizontal boosts and aids in Wall Runs. Following a special announcement video at the end of last year, some players expressed their desire for us not to remove the jetpack. However, due to its excessively high maneuverability, compromises were made in the shooting experience and the design of hero skills, which weren't in harmony with the essence of a hero shooting game. Compromises and adjustments are sometimes necessary within the overall framework of game design. Therefore, to further enhance the shooting experience, strengthen player engagement in direct battlefield combat, and increase the diversity of hero skills, starting from Version 2.0, we need to make comprehensive adjustments to hero skills and the jetpack.Jetpack Adjustments in V2
[olist]Enhanced Climbing and Wall-Running
Based on player feedback praising the jetpack's maneuverability, enhancing the game's skill ceiling. We aim to maintain this dynamic quality after removing Vertical Flying. Here are the improvements to Climbing and Wall-Running:- Increased climbing speed, higher Wall-Running heights, and broader triggering angles for smoother experiences.
- Added inertia when turning during Wall-Running, facilitating agile movement within buildings.
- Added Coyote Time, enabling actions during brief platform detachment.
Summary
In the earlier design, every hero wielded two active skills and two shared movement abilities. As we shift to the new framework, each hero will boast three distinctive active skills. This amplifies the individuality of heroes and opens up myriad possibilities for skill combinations. Expect more encounters between heroes, lowering the challenge of keeping tabs on enemies. A solid grasp of hero skills and gunplay will be pivotal for players. Now, let's explore heroes with brand-new sets of three active skills:Maggie
New Model
Maggie maintains her lively and adorable demeanor, sporting a more fashionable hairstyle and updated delivery uniform, radiating even greater energy. Don't worry; her other skins have undergone minimal changes, allowing those who cherish her nostalgic old uniform to continue wearing it!
New Tactical Skills
Maggie's Tactical Skills preserve the jetpack gameplay, featuring Vertical and Horizontal Flying as her two tactical skills. Her Ultimate substantially reduces the cooldown of both tactical skills. She remains the pizza girl soaring through the skies. Tactical Skill 1: Jet Sweep Quickly move laterally using the thrust of jetpack.


Watchman
New Model
In the previous update, he received a stylish new skin, and everyone agreed he looked handsome. This time, his model is fully equipped, resembling a high-tech hip-hop star!
New Tactical Skills
Tactical Skill 1: Sheriff's Patrol Watchman deploys a Mechanical Sheriff, his loyal assistant, to guard a designated location and automatically attack enemies entering its range.





Ducksyde
New Tactical Skills
Tactical Skill 1: Rolling Impact Ducksyde's costume can be inflated into a ball, rapidly rolling toward enemies. The faster the roll, the higher the jump.




Beau
New Tactical Skills
Tactical Skill 1: Sparks of Love Beau throws a bomb that adheres tightly to various surfaces, including Walls, Vehicles, Summons, and even squadmates or enemies.




Syfer
Added Tactical Skill 2: Area Recon
Syfer expands the recon network to obtain key location info on nearby enemies.
Balances and Adjustments
The following outlines skill adjustments for the remaining heroes. While their appearances remain familiar, some skills have undergone enhancements or nerfs. We'd appreciate to hear your feedback on balance. Feel free to share your thoughts in the discussion area.Yong's Tactical Skill - Blinding Mark
- The Blind Mark is no longer visible to players other than those directly engaged in combat. - Now, it's possible to apply multiple Blind Marks to the same target. For instance, if you've been marked by Yong, leading to impaired vision for a certain period, and another Yong marks you during that duration, the visual impairment timer will reset, initiating a fresh countdown.Ceanna's Ultimate - Medi-Ex
- Medi-Ex has been optimized, allowing players to be lifted by the drone without interruption, even when moving.Sunil's Tactical Skill - Springboard
- Springboard can now be deployed on steps. - If the skill fails (such as deploying it into water), a certain percentage of the skill cooldown will be returned.Ember's Ultimate - Vision Erosion
- Reduced the coverage area of Vision Erosion during nightfall.Lucinda's Ultimate - Absolute Gravity
- Reduced the effective range of the generated gravitational black hole. - Reduced the attraction speed of the generated gravitational black hole.Syfer's Ultimate - EMP Shock
- Removed the ability of clearing Summons. - Reduced its effective range.Syfer's Tactical Skill 1 - Coords Shift
- Increased flying speed of the skill, allowing Syfer to achieve displacement more quickly.▌Weapon Updates
Weapon mechanics will take center stage in our adjustments this year, serving as the cornerstone for enhanced strategy and gameplay depth. This update introduces significant changes to the feel, sound effects, and various aspects of all weapons, representing a crucial step forward in optimizing and enriching the overall weapon experience in Farlight 84.Weapon Adjustments
- All Weapons Changes - Optimized shooting performance for all Weapons. - Increased mobile scatter for all Weapons and enlarged base scatter values. - Reduced the base magazine capacity for all Weapons and the extra magazine capacity after equipping an SMG. - Adjusted Weapon recoil, increasing recoil for all Weapons. - Reduced the damage of AK77 and M4. - AK-77:20 → 16 - M4:16 → 11 - Optimized audio effects for the Generator, VSS, UZI, Mad Rabbit, White Dwarf, and Rhino. - Weapon levels will no longer be linked to character levels. Your weapon level will be determined solely by the quality of the looted weapon, regardless of your in-game character level. - New Weapon Resource: Fully Equipped Weapons include an intact set of Level 2/3/4 Mods (excluding scopes). Advanced Fully Equipped Weapons will be available in Sponsor Boxes and Airdrops.Weapon Optimizations
- Magazine Looting: When you loot a weapon and have an available magazine in your backpack, the weapon will automatically equip the magazine, filling or replenishing its ammo capacity.