I did want to get you a sails update for Christmas but it is still in testing and still needs to be localised and I'd rather it was done right than rushed so it is coming, SOON! TM. Here's a picture from early testing.
[img src="https://clan.akamai.steamstatic.com/images/6300557/787331636899732d27282471f8487b834c000c55.png"][/img]
The elves have been hard at work making an update to the Christmas Campaign. You can find it under the Content menu and by loading that "planet."
[/p][p][img src="https://clan.akamai.steamstatic.com/images/6300557/47633316d33eacdee0db174795597bf63d9882c5.jpg"][/img][/p][p]I actually promised to highlight some rather cool machinima earlier in the year and forgot. The great Misallocation series by the United Builders server and maybe some friends. They have pushed the FTD limits and then some and I am in awe of how they managed to take some of the scenes they did, well worth a watch!
The pilot:
[dynamiclink href="https://www.youtube.com/watch?v=4EoeRr2GtV0"][/dynamiclink]The episode1 trailer:
[dynamiclink href="https://www.youtube.com/watch?v=QnOnOh_1ftg"][/dynamiclink][/p][p]A big shout out to all of the other content creators that still make FTD content. Lath, Borderwise, Gmodism, Rorsten, ApertureGaming, 3dwrecker, LightoftheWorld3, Kringe224, Mizarluke, Hawkins, JustaWrench, TheGingerSpartan15, HamaTV, the many tournament organisers, and probably many more that I am just not aware of! There is a channel on the discord for sharing video or twitch content, if you need the role let a mod know and share away!
Thanks again everyone, have a great holiday period!
Sean[/p][p][/p]
From the Depths - Additional Updates
✨ Additions
[p][/p][p]UI:[/p]- [p]Added Q menu nodes for refilling or reloading all weapons and a reload all option.[/p][/*]
- [p]Changed hierarchy to split up resources from ammo and energy type weapons.[/p][/*]
- [p]Added Japanese localisation support.[/p][/*]
- [p]Christmas campaign has been updated with many designs.[/p][p][/p][/*]
???? Fixes
[p][/p][p]Breadboard:[/p]- [p]Fixed Base and Current thrust pins in Missile SelfInfo - Current thrust can no longer be reset early to 0, and Base thrust now shows base value instead of health modified thrust.[/p][/*]
- [p]Fixed breadboards sometimes not loading when multiple components tried to write to a dictionary.[/p][/*]
- [p]Fixed copying, pasting, and duplicating accumulator components with altered values.[/p][/*]
- [p]Fixed game crash when replacing jet generators.[/p][/*]
From the Depths - Additional Vehicle Updates
Neter
DWG (Deep Water Guard)
[p]Seabird Cannon Fortress[/p]- [p]Should no longer be built by HQs (static spawns on the map are retained)[/p][/*]
- [p]Fixed pitching capability, can now properly aim at naval units[/p][/*]
WF (White Flayers)
[p]The Flayed Soul[/p]- [p]Fixed displayed design attributes such as its cost[/p][/*]
GT (Gray Talons)
[p]Pelekan[/p]- [p]Adventure difficulty increased to 30-50 (was set a bit too low before)[/p][/*]
SS (Steel Striders)
[p]Asphodel[/p]- [p]Balance/propulsion dynamics reworked, allowing it to be stable even with AI turned off[/p][/*]
- [p]Overhauled, retains its original identity[/p][/*]
- [p]No difficulty changes[/p][/*]
- [p]Difficulty reduced to easy[/p][/*]
SD (Scarlet Dawn)
[p]Cassiopiea (renamed to Cassiopeia)[/p]- [p]Internal overhaul[/p][/*]
- [p]No difficulty changes[/p][/*]
- [p]Internal overhaul[/p][/*]
- [p]No difficulty changes[/p][/*]
AotE (Ashes of the Empire)
TG (Twin Guard)
[p]Phalanx[/p]- [p]Retired, replaced by Qualm Swarm[/p][/*]
- [p]New tank; a trio of warping beetles armed with CRAM and flamethrowers[/p][/*]
- [p]Note: Beetles may flip after warping[/p][/*]
- [p]Adventure difficulty 20-40[/p][/*]
