
Video of the Week
We always look forward to watching and sharing the awesome videos posted by our community. It brings us a lot of happiness and gratitude in the office to see players exploring content, having fun, and showcasing their skills. This week, the reward of 2000 ambers goes to Kafflol#2827 https://www.youtube.com/watch?v=W0cay1lzm70 Congratulations to the winner and good luck to all competitors for next week’s Video of the Week award!Changelog v.1.3.3
Fief point system – Tweaks
Today we are introducing tweaks in fief points gains. From now on players will generate more fiefs points from all activities besides fighting over locations. Gain from sieging activity stays the same for the major locations but minors will gain fewer fief points from such activity. While we were introducing the Fief system, we wanted guilds to care about the location and to bond with them. Currently, we see that most of the locations are being controlled by big guilds just because they are constantly fighting over there, and based on that, they are gaining enough fief points to the locations even without caring about a given location. Today's tweaks are increasing gains from other activities to give smaller guilds an opportunity and chance to compete over a given location against big guilds.
Work in progress - Siege preparation
In the last few weeks, we were mentioning that we are going to add a new system – Siege Preparation where players will have to build a siege camp to be able to siege a loot zone location. Today, we would like to tell you that we are very close to finishing this system and there is a chance that in the next week, we will introduce the Siege Preparation system to the game. How Siege Preparation works Attackers after the capture of the minor flag connected with the major will have to build up a Siege Camp and to build it the players will have to use resource packages. There will not be possible to siege a given location without building such a siege camp. The owners of the location where the siege camp is being prepared will be informed with proper notification that will contain the information about the siege camp build progress. With a new siege preparation system, Defenders will have more time to gather their forces and at the same time, Attackers won't have to use expensive siege engines workshop to spawn siege engines.Work in progress – Kick Animations
Currently, we are working on Kick Animations, focusing on making them more recognizable. Starting next week the player character will have additional animation tweaks to make kick animation better visible when it starts.