[i]The screenshot’s authors will be awarded. [url=https://cdn.discordapp.com/attachments/1024989728363249704/1146442426668564572/image.png]llenn7810[/url], [url=https://cdn.discordapp.com/attachments/1024989728363249704/1146175072474759310/0e94c2174daa1bdfa670f4430795e75e.png]jvmmm[/url] and [url=https://cdn.discordapp.com/attachments/1024989728363249704/1145845581571432458/image.png]jorwet[/url] – Contact [GVMod] Koma via Discord to receive your ambers![/i]
Video of the Week
We always look forward to watching and sharing the awesome videos posted by our community. It brings us a lot of happiness and gratitude in the office to see players exploring content, having fun, and showcasing their skills. This week, the reward of 2000 ambers goes to [url=https://discord.com/channels/235484117616033792/1042793599303163964/1145023923969347740][b]vikingraivoso[/b][/url] https://www.youtube.com/watch?v=m5fa9WVT9Fw Congratulations to the winner and good luck to all competitors for next week’s Video of the Week award!Changelog v.1.4
Bandit camp rework
In today’s update, we are introducing improved Bandit NPCs to the non-loot zone. A few weeks ago we made a similar rework to the loot zone NPC Bandits and its camps and the rework brought better NPC combat AI, better loot drop from killed NPCs and better loot from the chest. Today’s update is doing exactly the same things but its suited for the non-loot zone standards and assumptions. Also, with today’s update, we added a few more bandit camps to fulfill some areas of our world map and on top of that, we are Introducing a new daily achievement – Solo roam Bandits. Players are progressing in this achievement by killing NPC Bandits that are spread across the world but the level difference between a Player and NPC can not be so big. For example, a Player level 100 for killing NPC Bandit with a level 100 to 70 will receive 2 points to achievement progress, by killing NPC below level 69 to 45 will receive 1 point, below 44 level player will not progress such achievement.
Night Ritual Rework
In today’s update, we are moving the Night Ritual from the non-loot zone to the loot zone and during this process, we decided to rework this event, refresh him and give a new touch that will provide a better and new player experience. [b]How will the event work[/b] As mentioned, the event will take place in the loot zone and in the loot zone players will find 3 new locations – Altars. Altars are active all the time except for the cooldown if someone completed it already and the cooldown is 3 hours. Altars are not visible on the map but only on the minimap so in the case of, for example, Old Beasts, players have to be close to the Altar location to see if the Event is ready to start or not. In order to start the event, players need to offer a sacrifice of meat, herbs and alcohol. When the event is started by someone, then the event icon will show up on the map. After the sacrifice players will have to light bonfires that are around the altar in order to prepare for summoning the Wraith which takes 3 minutes. In that time, players need to fend off groups of cultists while one player will have to focus on summoning the Wraith by interacting with the altar. Wraith is the final boss that shows up after successful summoning and players will fight the Wraith with the last wave of cultists. [b]Rewards[/b] Whole Event rewards are moved to the NPC loot drop, this way this event will be not Zerg-friendly but for small groups.
