
Changelog v.1.1.1
Valley of Death Tournament Siege Map
Since tomorrow (Friday, 14th of April), we will bring new, and interesting content to the Valley of Death Tournament — a siege game mode! This new game mode features its own, unique map, designed to hold sieges with more than 300 players! We believe that this new map will become an interesting addition to current gameplay, as well as a playground for Nations and Guilds to test their combat and tactical skills! This new mode includes using siege engines, and ladders and destroying buildings to break through to the castle's heart, capturing courtyards to face the enemies' full might in the last epic brawl for the final flag! Gather your guilds and train your fighting skills to conquer the new Valley of Death map!
The Werewolf Boss
Today we are introducing a new and unique boss to the game — the Werewolf. To start the new boss a guild will need a special token for 150% of the guild activity. Deliver it to a special altar, and have three chances to defeat the legendary creature! But make haste as after an hour the gates of the altar will close!

Werewolf Hunters Contest
The Werewolf being our most challenging and dangerous boss in Gloria Victis, we are setting a price for its head! The group that first kills the Werewolf and sends us a video of the entire process will become immortalized on an in-game monument!Reworked Mount Ageing System
We have reworked the way the mount aging is displayed. We want the system to be easier to understand and compare mounts to each other, thus we have changed the percentage-based system to days — from now on Players will be able to see the exact number of days that are left before the mount becomes old, and its statistics will begin to drop. What is more, we have decided to add an option to rejuvenate a mount using a special Mount Rejuvenation Potion, that can be crafted from the blood of a Werewolf! The recipe is possible to be bought for the Frontier Tokens from the Frontier’s Guard Commander.Berserk Skin Set
In shamanistic rituals, Berserkers enter trance-like states, channeling the vigor and energy of mighty beasts and unleashing them in an unstoppable fury upon the battlefield. Ismirean sagas and chants feature bulls making difficult journeys and protecting others, representing fortitude, power, and prosperity.
New Lore Collections
With today’s update, we have added a total of 84 new Lore Fragments connected to the Siege of Edring, and the Caravan trapped in the Caravanserai amidst the Azebian deserts — the scenarios from Gloria Victis: Siege Survival. The fragments are grouped into 9 Lore Collections that can be found across the map, with each collection being placed in a specific region of the map. Mount up and ride out to find them all!
Digital Dragons Nominee
We are very proud to share with you the news, that Gloria Victis has been selected as one of the nominees for the Digital Dragons' “Best Ongoing Polish Game”. Being selected amongst such titles as Dying Light 2 and Cyberpunk 2077 makes us really motivated.
New Beginning Server Merges
With the end of the season, we have merged some servers together. Thanks to the server-side optimizations that we have been making for the past few weeks, we are able to increase the capacity of the servers, thus offering more challenging fights, epic sieges, and a world even fuller of player activity! We will be merging the following servers together: Wolfield 2, 3, and 4 will be merged together and take the name of Wolfield 2 Holmridge 2, 3, and 4 will be merged together and take the name of Holmridge 2 Dunshire 1, and 2 will be merged together and take the name of Dunshire 1. As we always clearly stated, we are not planning on merging Legacy and New Beginning in the foreseeable future.Legacy Server Merges
Based on the data we gathered, we have decided to merge the Eaglewood, Aquilla, and Dukla Legacy servers together and create a new, global Legacy server. We can see that the overall population of the Legacy servers is low, which results in a lack of action across the servers, bringing stagnation and a lack of fun. Merging the servers will increase the balance and improve the amount of action that happens on the Legacy server. We believe that due to the ping compensation system in-game, merging the servers is a much better solution than leaving three servers with minimal activity. We are aware of the voices of some members of our Community, that the Legacy servers should be merged with the New Beginning servers, however, as we have already mentioned, there are no plans for such a move in the foreseeable future. The servers will be merged eventually, however, based on the data we have, we believe this is not yet that moment. The economic disparity between Legacy and New Beginning servers is too big to maintain fair and competitive gameplay. New Beginning servers are still new and very active, thus they need time to mature and stabilize on their own.