News Liste iRacing

2026 Season 2 Patch 1 Release
iRacing
1 Tag 14:38 Community Announcements
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2026 Season 2 Patch 1 Release Notes \[2026.03.13.02]

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Patch Release:

[p]This release is a Patch, focusing on additional updates, improvements, and fixes for the 2026 Season 2 Release.[/p][p]


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iRacing Launcher

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[/p]

Paint Shop

  • [p]Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles. This is fixed, and the logos are now appearing correctly. The following new sponsors were added to the Paint Kit:[/p][list]
  • [p]Asetek Racing[/p][/*]
  • [p]Good Ranchers[/p][/*]
  • [p]Holley Performance Brands[/p][/*]
  • [p]Holmatro[/p][/*]
  • [p]Jerky Boys[/p][/*]
  • [p]Larry Chen Photo[/p][/*]
  • [p]LVRY[/p][/*]
  • [p]Nova Motorsport[/p][/*]
  • [p]PAGID Racing[/p][/*]
  • [p]Penske Racing Shocks[/p][/*]
  • [p]PPG[/p][/*]
  • [p]Root Insurance[/p][/*]
  • [p]Roush Yates Manufacturing Solutions[/p][/*]
  • [p]Safecraft[/p][/*]
[/*][*][p]Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles. This is fixed, and the updated logos are now appearing correctly. The following sponsors were updated in the Paint Kit:[/p]
  • [p]Ally[/p][/*]
  • [p]Anduril[/p][/*]
  • [p]Eibach[/p][/*]
  • [p]Fanatec[/p][/*]
  • [p]Horizon Hobby[/p][/*]
  • [p]MillerTech[/p][/*]
  • [p]Mobil 1[/p][/*]
  • [p]Ohlins[/p][/*]
  • [p]Pimax[/p][/*]
  • [p]Roto-Rooter[/p][/*]
  • [p]Schluter Systems[/p][/*]
  • [p]SKF[/p][/*]
  • [p]Sunoco[/p][/*]
  • [p]Trading Paints[/p][/*]
  • [p]WeatherTech[/p][/*]
[/*][/list][p]


[/p]

Simulation

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AI Racing

  • [p]AI vehicles have improved their tire heat calculations, and should no longer drop below realistic levels.[/p][/*]
  • [p]AI Drivers have improved their racing line speed calculation process as they change positions around a track.[/p][/*]
  • [p]AI Drivers have improved their racing skills at St. Petersburg Grand Prix.[/p][/*]
[p]
[/p]

Audio

  • [p]Rain sounds for the newly rain-ready 2026 Season 2 Release vehicles have been updated.[/p][/*]
[p]
[/p]

Graphics

  • [p]Dust generation and accumulation on windshields has been reduced slightly.[/p][/*]
  • [p]Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects.[/p][/*]
[p]
[/p]

User Interface

  • [p]Fixed some positioning issues with elements that could occur after they were moved.[/p][/*]
  • [p]For the HUD Profiles system, fixed an issue with some UI element position offsets.[/p][/*]
  • [p]User Interface[/p][/*]
  • [p]For Key Bindings, fixed several issues relating to "Settable" keybinds that have up to 3 bindings for inc/dec/level of the control like Car Setup Adjustments (e.g. Brake Bias Set, Engine Power Set, ...)[/p][list]
  • [p]Fixed the Clear/Erase function (trash icon) for Settable controls - now all 3 controls are cleared, so the mapping gets cleared in the UI.[/p][/*]
  • [p]Fixed the secondary control mapping showing up in the Keybind Preview - e.g. Decrement was showing up, but not Increment, now they both show up, and correctly labeled.[/p][/*]
  • [p]Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen - this now works because the actual keyboard event is compared against controls, in addition to checking if the keys are pressed.[/p][/*]
  • [p]Fixed timeout of repeated keys - now if you wait 5 seconds, the repeat key check times-out and clears the last key, so the same key can again be pressed after 5 seconds, but if you keep hitting the same key, it correctly times-out and stops showing up.[/p][/*]
  • [p]Fixed a few typos in comments.[/p][/*]
[/*][/list][p]


[/p]

Cars

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[/p]

GTE

  • [p]For the damage model, re-balanced rear panel yields and break limits.[/p][/*]
[p]
[/p]

Audi 90 GTO

  • [p]iRacing setups have been updated.[/p][/*]
[p]
[/p]

Audi RS3 LMS Gen2

  • [p]Max camber warnings have been set to -4.0 degrees.[/p][/*]
[p]
[/p]

Dallara IR18

  • [p]Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway.[/p][/*]
[p]
[/p]

Dallara iR-01

  • [p]iRacing setups have been updated.[/p][/*]
[p]
[/p]

Ferrari 488 GTE

  • [p]Adjusted windshield wipers.[/p][list]
  • [p]Windshield wiper starting location has been adjusted.[/p][/*]
  • [p]Windshield wiper shake has been reduced.[/p][/*]
[/*][/list][p]
[/p]

Ford GTE

  • [p]Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged.[/p][/*]
[p]
[/p]

NASCAR Truck RAM

  • [p]Some RAM branding and the decal layer has been updated.[/p][/*]
[p]
[/p]

Porsche 911 Cup (992.2)

  • [p]A new Series Branding selection has been added for this vehicle: Porsche Motorsport North America (PMNA).[/p][list]
  • [p]When selected for use in a Hosted Session, tire branding is removed from the car.[/p][/*]
[/*][/list][p]
[/p]

Super Late Model

  • [p]Adjusted cockpit gauge glass shader.[/p][/*]
[p]


[/p]

Tracks

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[/p]

Adelaide Street Circuit

  • [p]Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings.[/p][/*]
[p]
[/p]

Barber Motorsports Park

  • [p]A pit fence has been properly lowered into the ground.[/p][/*]
[p]
[/p]

Circuit of the Americas

  • [p]The A-frames now appear at all configs.[/p][/*]
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[/p]

Langley Speedway

  • [p]Track loading screen has been updated.[/p][/*]
[p]
[/p]

Lanier National Speedway

  • [p]Grandstand concrete color has been adjusted.[/p][/*]
  • [p]Track loading screen has been updated.[/p][/*]
[p]
[/p]

Long Beach Street Circuit

  • [p]Track loading screen has been updated.[/p][/*]
[p]
[/p]

Nürburgring

  • [p]Fixed a variety of purple colored areas on some track sections.[/p][/*]
[p]
[/p]

Red Bull Ring

  • [p]Updated a few track surface textures.[/p][/*]
[p]
[/p]

Sebring International Raceway

  • [p]Adjusted the visibility of the hairpin bridge so it doesn't disappear at the lowest graphics settings.[/p][/*]
  • [p]Fixed some camera draw distance issues with some environment assets.[/p][/*]
  • [p]Fixed a misspelling on the medical building.[/p][/*]
  • [p]Track loading screen has been updated.[/p][/*]
[p]
[/p]

St. Petersburg Grand Prix

  • [p]Stadium light placement has been optimized.[/p][/*]
[p]
[/p]

USA International Speedway

  • [p]Fixed some environment texture mapping details.[/p][/*]
  • [p]Track loading screen has been updated.[/p][/*]
[p]
[/p]
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