Encounters in Rifts Mode are injected with a variety of different effects called mutators. Each node that you participate in will have different mutators that'll lead to wild, loony and challenging combat encounters. Some of the mutators you experience will be influenced by that Rift theme, while others will just be tweaked for maximum chaos.
For example, have you ever wanted to try full aerial MultiVersus combat without ever hitting the ground? The Infinite Jumps mutator could be up your alley. Or, maybe your tastes are a little more eccentric and you've dreamed of using your chicken hands to turn your opponent into a rotisserie chicken, then Chicken Gauntlets Mutator might be for you.
Some of the nodes in a Rift may be fresh new gameplay experiences outside of a core MultiVersus battle. We have over a dozen of these 'mini-games' within season 1 of Rifts alone. These mini-games could be a quick matching game or a snappy game of volleyball. We constantly want to try new things in MultiVersus and as we design new mini-games, we'll put them in future Rifts seasons.
Finally, we're introducing Boss Battles within the Rifts mode. The idea of fighting a boss at the end of a stage or a game is ingrained in our DNA as gamers. We want MultiVersus players to have that experience, as well. Each Rift will end with a Rift themed boss battle aimed at challenging your abilities in a creative and fun way.
Remember, more mutators, mini-games will be coming in new seasons, so what you see on May 28th will only be the beginning!
[b]Rewards and Progression [/b]
There are numerous rewards for progressing in Rifts Mode and new challenges will be updated regularly. As you progress through your nodes, you'll complete various optional mission objectives that reward you stars (up to five stars), each one giving you more and more rewards. Additionally, we will have season-long events that reward you for beating bosses at increasing difficulty levels. As you navigate through a Rift, you can always go back and replay any battle you particularly liked or to try to get more stars and rewards on that node.
So, how exactly do you power-up to beat those bosses and take down a Rift? In Rifts Mode, each player has three sockets to place Gems. Gems are power-ups that will give you bonuses that will make tougher nodes less challenging. There are three types of gems: Offense, Defense and Utility and each gem has an associated 'Attunement' like the Rift Attunements for that season (i.e. Chaos). When you get multiple versions of the same gems, you can level them up, instead of sitting in your inventory as duplicates. Various gems of different rarities can be discovered and plugged into your sockets leading to an increase in power that you can then use to tackle even the toughest Rifts. There are a ton of ways to earn gems through organic gameplay and completing your Battle pass, so eventually you'll be powered-up and ready for battle in no time. We think you're really going to enjoy this new system and can't wait to see what builds you come up with to tackle whatever Rifts we throw your way.
[b]THANK YOU [/b]
Thanks again for hanging out with us and checking out our Developer Series. We can't thank you enough for being a part of the MultiVersus community. If you haven't had a chance to check our other Developer Series blogs, you can find them [here]. Be sure to warp into our Social Channels and join us on Discord to discuss Rift Mode.
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See you next time!