- [p]New feature: Timeout exit option in the tutorial interface for first-time game entry[/p][/*]
- [p]The brand-new BGM system and the brand-new BGM[/p][/*]
- [p]The bandits will now make noise when they detect players[/p][/*]
- [p]Now, kills achieved with incendiary grenades and hand grenades are also counted[/p][/*]
- [p]Added one-click transfer of similar items to the right-click menu[/p][/*]
- [p]Added the ability to exchange key blueprints from specific merchants[/p][/*]
- [p]Added endurance-related features[/p][/*]
- [p]Increased the maximum stack quantity of base materials[/p][/*]
- [p]Increased the maximum burn time of workbenches requiring fuel addition[/p][/*]
- [p]Adjustments will not refresh wandering bandits in the first 10 days[/p][/*]
- [p]Adjusted the position of the women's sunglasses[/p][/*]
- [p]Fix the right-click menu of the backpack, which remains visible after opening the skill panel[/p][/*]
- [p]The repair character can stand on the sofa and interact with it, causing positional errors[/p][/*]
- [p]Repairing small potted plants cannot be built on a coffee table[/p][/*]
- [p]After many days, the fallen fruits from the trees will rot[/p][/*]
- [p]Fix the issue where the tactical jacket cannot be equipped[/p][/*]
- [p]The useless compound bow drawings have been deleted[/p][/*]
- [p]The repair task for making a simple cloth bag cannot be completed[/p][/*]
